Hi,
I've just uploaded ADRIFT v4.0.32 to the website, which has the
following changes:
Enhancements
============
o Task command function added:
"# %object% = getdynfromroom(<roomname>)"
This assigns the Referenced Object with the first dynamic object
found in room
<roomname>
Bug Fixes
=========
o Error '6' removed
o Advanced commands containing references don't match unintentionally
o Objects marked as seen if moved to held by character if same room
as Player
o Task restrictions don't sometimes not kick in
o Complex restrictions work properly using references other than
object & char
o Debugger no longer assigns objects to a parent
o Alsohere object texts not wiped upon game restore
o Tasks with no output can override taking one object from another
o Character meetings start correct task
o Events can only increment once per turn
o Cannot crash Runner by typing input whilst TAF is loading
o Tasks can override getting object from another if the object isn't
actually in another
o Character walks are saved properly in TAS files
(NB. This may make current TAS files incompatible)
o Taking and Dropping objects is much quicker
Campbell