Hi,
I've just uploaded ADRIFT v4.0.41 which has the following bug fixes:
o Can now open adventures after cancelling dictionary load or even
during load
o 'Get all' doesn't display taking objects from other objects
o ESC key cancels Events window
o 'Get all' doesn't inadventently run 'get %object%' tasks
o Drop tasks can be overridden even if not holding object in question
o Get can be overridden by actual task commands, not generated ones
o Object states being assigned properly when object is lockable
o Alternate views correct for states when have lockable objects
o Multiple command inputs can be repeated with 'again'
o Position of static objects properly saved in TAS files - backwards
compatability retained
o Whitespace lines ignored in ALR files
o Question in command doesn't assign it as a system command
o Drop A and B doesn't complain about ambiguity
o Drop all responds correctly when wearing objects but carrying
nothing
o 'Message if task repeated' text overrules examining characters
o Proper response when trying to take static objects
o Modules:
- Object states exported properly in alternate descriptions
- Event object movements exported correctly
- Task restrictions for variables export correctly
- Can now import alternate descriptions with object states
- Objects export key info when key is first object
- Can import Death Tasks for characters
- Automatically puts Battle System on if importing battle modules
Campbell