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Release 10   Message List  
Reply | Forward Message #61 of 129 |
Hi,

I've uploaded ADRIFT 3.90 Release 10, which has the following fixes;

o %in_..%, %on_..% and %onin_..% keywords can all take full object
names as parameters

o Oops! Moving static object NOW removes it from it's old location.

o Getting objects from others doesn't have to be explicit if it is
obvious

o Map window state restored properly (ie. if closed maximised will
open maximised)

o Cannot examine multiple objects

o Autocomplete status doesn't get permanently removed if opening a
game with it disabled

o Referencing objects by %object% and %theobject% marks them as
being seen

o Positions of windows stored

o Removed beep when pressing Enter after waitkey

o Control Panel updated to include NE, SW etc

o Doesn't say "There is nothing of interest here." when primary room
field is blank if others have details

o "get all" will now take objects from other objects

o If an object is on a held object, it is defined as being held

o Email addresses and URLs are detected in Runner window - clicking
launches browser

o <> tags not shown in statusbar

o Moving object to worn by player moves it to the correct player

o Fixed a problem where intro could be displayed twice when
restarting

o Sounds played/graphics displayed at beginning of intro - better if
<waitkey> in intro

o Playing a MIDI sound will always stop any current sound

o "again" command won't repeat itself

o Removed crash risk when spell checking tasks

o When adding room, restriction [1] doesn't get copied to
restriction [2]

o Sped up opening windows slightly

o Updated gender choice window on startup

o Certain keys removed from <waitkey>, eg. shift, ctrl, alt

o Disabled Ctrl-Enter in certain text boxes (corrupts taf files)

Campbell




Wed Jan 24, 2001 9:47 pm

campbell@...
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Message #61 of 129 |
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Hi, I've uploaded ADRIFT 3.90 Release 10, which has the following fixes; o %in_..%, %on_..% and %onin_..% keywords can all take full object names as...
Campbell Wild
campbell@...
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Jan 24, 2001
10:08 pm
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