Welcome to the new ADRIFT group. This is a place so that I can update everyone whenever I bring out a new release of ADRIFT. It may also be used for...
Campbell Wild
jcw@...
Jul 18, 2000 12:47 pm
3
I've updated the downloads (18/07/00) which should fix problems editing non-existing conversations, and examining objects on/in others....
Campbell Wild
jcw@...
Jul 18, 2000 4:41 pm
4
ADRIFT has been given a new domain name. You can now access the web page at http://www.adrift.org.uk The existing page will still function as normal. ...
Campbell Wild
jcw@...
Jul 20, 2000 8:05 am
5
I've updated both the Generator and Runner with the following; Edit walk bug fixed Fixed problem with certain synonyms in wrong order Updated links to new...
Campbell Wild
campbell@...
Jul 22, 2000 11:46 am
6
I've updated the ADRIFT Runner with the following bug fixes; Objects go to characters properly Workaround created for problems if Runner hangs on startup ...
Campbell Wild
campbell@...
Jul 25, 2000 7:22 pm
7
Hi everyone, I am currently making my first IF game, I started writing it in the Alan program, and then at the suggestion of Campbell, decided to try Adrift. ...
Chris Moody
moodcon@...
Aug 1, 2000 8:59 pm
8
... The easiest way to set this up would be to instead of having the door with an open/close attribute, create a task which is "open door". Make it reversible...
Campbell Wild
campbell@...
Aug 1, 2000 9:22 pm
9
Hi, I've updated ADRIFT with the following; Generator - the task dependancy viewer now works properly. Runner - You can now open & close objects you are...
Campbell Wild
campbell@...
Aug 1, 2000 9:35 pm
10
Hi Campbell, I did figure out at least a portion of it, on my own. I figured out telling the system you could only go north if the "open door" task was...
Chris Moody
moodcon@...
Aug 1, 2000 10:19 pm
11
Hi Campbell, I have found a bug in your Generator and runner. In this game I'm developing, I have 8 rooms on the same floor. For some reason, when I ask for a...
Chris Moody
moodcon@...
Aug 1, 2000 10:44 pm
12
I've also run into this bug...28 rooms on the same level - exact same result as you received. Paul At 03:12 PM 8/1/00 -0700, you wrote: Hi Campbell, I have...
J. Paul Sanders
timmon@...
Aug 1, 2000 11:29 pm
13
Hi There. Just wondering if there is any way for me (ie the game programmer) to :- a) disable the score from being displayed during play b) Disable the...
Mark Ratcliffe
mark@...
Aug 2, 2000 12:53 am
14
Hi all, I was curious, in my game I have an object that I want to be able to use kind of like a warmer/colder device. The closer the actor gets to a certain...
Chris Moody
moodcon@...
Aug 2, 2000 5:21 am
15
Hi all, I got the above error, when trying to save my game in the generator. I have 31 rooms. 11 objects 4 tasks 1 event 3 characters. I hope I didn't come to...
Chris Moody
moodcon@...
Aug 2, 2000 7:07 am
16
... Have you definitely checked all the room links, because if there is any loop for any reason (ie. room1, north -> room2, north -> room1), then the map area...
Campbell Wild
campbell@...
Aug 2, 2000 7:39 am
17
... a) I've never really considered that people would want this. Is this something a lot of people would like, as I could build it in to a future version. b)...
Campbell Wild
campbell@...
Aug 2, 2000 7:42 am
18
... I really can't think of an obvious way of doing this. I suppose, depending on the layout of your map, you could override the directions, by having a few...
Campbell Wild
campbell@...
Aug 2, 2000 7:45 am
19
... generator. ... You certainly haven't come across any limits, as ADRIFT can have unlimited of each of the above. It's very difficult to say what's wrong...
Campbell Wild
campbell@...
Aug 2, 2000 7:50 am
20
Well I did try removing a few of the rooms, in case I had came across a limitation, but that didn't help any, I took it down to 27 rooms. My computer has been...
Chris Moody
moodcon@...
Aug 2, 2000 5:50 pm
22
Hi all, I posted the following message on the rec.arts.int-fiction news group, and figured I'd post the message here also :-). Thanks, Chris Hi all, One of my...
Chris Moody
moodcon@...
Aug 6, 2000 5:52 am
23
Hi, I've updated ADRIFT Generator and Runner with the following; When adding a room in Generator, it asks if you want the reciprocal room link also added (ie....
Campbell Wild
campbell@...
Aug 6, 2000 5:23 pm
24
Hi Campbell, I downloaded the newest version of your composer/runner today (thanks for adding my suggestion about the room linker). Anyways, I noticed a very...
Chris Moody
moodcon@...
Aug 7, 2000 3:15 am
25
... I've tried reproducing this, and it seemed to work ok. Could you send me an example of a taf file which causes this problem? Campbell...
Campbell Wild
campbell@...
Aug 7, 2000 5:42 pm
26
Hi, I've updated ADRIFT Generator to provide more stability when using Room Groups & saving. I've also updated ADRIFT Runner for better distinguishing between ...
Campbell Wild
campbell@...
Aug 8, 2000 6:02 pm
27
Hi all, Here's something that I think would be useful in the Adrift runner, what do you all think? Being able to say get all, or get (object1) and (object2)? ...
Chris Moody
moodcon@...
Aug 10, 2000 5:51 pm
28
Hi all, In my game, I have created a lit lantern, and an unlit lantern. The player can find the unlit latern, in one of the rooms. The lit latern starts in...
Chris Moody
moodcon@...
Aug 10, 2000 5:58 pm
29
Greetings, I had the same problem with the lamp. If I remember correctly, you need to create two events. One for turning on the lamp and one for turning it...
Kangas
kangas@...
Aug 11, 2000 11:08 am
30
Wonderful software, kudos for its creation! One thing, will you be adding support for going NE or SE or any of the rooms? I'd like that little bit of...
Tom Tjarks
tntjarks@...
Aug 11, 2000 11:08 am
31
... You are quite right, and you should have been able to do both of those. I've sorted out that bug, and uploaded the new version of run380.zip. You can also...
Campbell Wild
campbell@...
Aug 11, 2000 11:42 am
32
... I could probably add this, although it would make the save files incompatible with the current version, but yeah, I'll add it to the 3.90 list. Campbell...