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Jammy in victory: Last game in our campaign, a 4-way bar room brawl. I take a Medicine Man and roll a 2 for his pipe: 1 reroll of a Head for the Hills test....
I guess that means we've been playing it wrong for a while at our club. I had a Tough that had G6 and W3, but I guess that should have been impossible then. R...
Pg 89- no more than one increase per stat for henchmen until they get Kid Done Good which means a Raw Recruit cannot advance beyond the starting scores for a...
played a three way bar-room brawl last night & lost... 2 heroes survived, 2 heroes & 2 henchmen OOA. BUT then... both henchmen were unscathed, one hero made...
Where does it specify henchmen may only gain one increase for each statistic? As far as I saw it, they can gain as many as they want, so long as they don't...
Henchmen only get one advance in each stat. For US Cavalry, Raw Recruits start out with dire stats because they are greenhorns, not because they are inherently...
That's a 'straight' scythe, a modified weapon from the farm tool, a very dreadful weapon indeed. http://perrysheroes.free.fr/spip.php?article245 It's more like...
The whole idea of 2-H weapon fighters being supported by a mate is dodgy in terms of 'realism'... I wouldn't want to stand right next to a comrade swinging a...
Hi, I don't really agree on the 'pike rule' for the rifle+bayonet. As Steve Burt said, A rifle with a fixed bayonet is too short to really support a model...
The only reason for using the pikes rule would be if you had units with pikes as part of an American War of Independence game using the Old west rules, or...
I was reading "WH-Legends of the High Seas"... The 'Parry Rule' would work well with swords in LOTOW, whilst the 'Pike Rule' would work well with posses of...
... There was a set in the works designed for Commando actions called "V for Victory". Sadly now that Rob's left this project looks like it may never see the...
I was sure you won that. All I remember is my posse lasted about 4 games, although I do recall your dog soldier's stake-down rampage through the people nearby....
Hah! Perhaps we should all announce our real life 'skills'? Reckon I must have 'suffers fools gladly' & 'scalpelman' & 'lightning 1-finger typist' Partisans...
That was me you played, and you won. I only had about 6 Indians and trying to kill 12 holed up civilians is hard work when your opponents turn up on turn 1....
First game I played was as Lawmen vs. Plains Indians on this very scenario (actually, it was the first game either of us had played I think). I came on as...
I'm looking at adapting the rules for a Zombie Survival role-play game, where the participants play themselves (no special skills save for their actual...
I'm working on some rules for this, am finding Mountain Men posse a very good starting point for partisans. Am thinking Lawmen will be good starting point for...