Sign In
New User? Sign Up
LOTOldWest · Legends of the Old West
? Already a member? Sign in to Yahoo!

Yahoo! Groups Tips

Did you know...
You can set the sort order of messages? Just click on the link in the date column. Your preferences will be remembered, so you don't have to do it again when you return.

Messages

  Messages Help
Advanced
Messages 4524 - 4553 of 4600   Oldest  |  < Older  |  Newer >  |  Newest
Messages: Show Message Summaries   (Group by Topic) Sort by Date ^  
#4524 From: "Steve" <scooper@...>
Date: Tue Nov 3, 2009 5:04 pm
Subject: Mule figure
cooper12a
Offline Offline
Send Email Send Email
 
http://www.otherworld.me.uk/hhseries.html

Nice casting if you want to mount a rider figure on a mule instead of a horse...

Not competitively priced though...

#4525 From: Wyn Robertson <wynriii@...>
Date: Tue Nov 3, 2009 5:15 pm
Subject: RE: Miniature sizes
wyndhamr
Offline Offline
Send Email Send Email
 
That is a good point, especially if the weapons tend towards the 'heroic' scale!



Wyn



To: LOTOldWest@...
From: steve.and.mary.burt@...
Date: Tue, 3 Nov 2009 10:34:22 +0000
Subject: Re: [LOTOldWest] Miniature sizes





On Mon, Nov 2, 2009 at 5:49 PM, Wyn Robertson <wynriii@...> wrote:
>
>
>
> I'm 5 foot, 7 inches.  Some of my friends are shorter, some are (a lot)
taller.  I'm sure the situation was similar, back in the Wild West days.
>

But I'm sure that your colt revolver or winchester repeater would be
exactly the same size as your friend's.
Whereas cowboys from different manufacturers have weapons of widely
different sizes, which looks odd.








_________________________________________________________________
Windows 7: Unclutter your desktop.
http://go.microsoft.com/?linkid=9690331&ocid=PID24727::T:WLMTAGL:ON:WL:en-US:WWL\
_WIN_evergreen:112009

[Non-text portions of this message have been removed]

#4526 From: "Steve" <scooper@...>
Date: Tue Nov 3, 2009 5:34 pm
Subject: Re: Miniature sizes
cooper12a
Offline Offline
Send Email Send Email
 
Mike Owen's tong fighters for Brigade Models are fully compatible with his own
range, except that their revolvers are extremely chunky!

--- In LOTOldWest@..., Wyn Robertson <wynriii@...> wrote:
>
>
>
>
> That is a good point, especially if the weapons tend towards the 'heroic'
scale!
>
>
>
> Wyn
>
>
>
> To: LOTOldWest@...
> From: steve.and.mary.burt@...
> Date: Tue, 3 Nov 2009 10:34:22 +0000
> Subject: Re: [LOTOldWest] Miniature sizes
>
>
>
>
>
> On Mon, Nov 2, 2009 at 5:49 PM, Wyn Robertson <wynriii@...> wrote:
> >
> >
> >
> > I'm 5 foot, 7 inches.  Some of my friends are shorter, some are (a lot)
taller.  I'm sure the situation was similar, back in the Wild West days.
> >
>
> But I'm sure that your colt revolver or winchester repeater would be
> exactly the same size as your friend's.
> Whereas cowboys from different manufacturers have weapons of widely
> different sizes, which looks odd.
>
>
>
>
>
>
>
>
> _________________________________________________________________
> Windows 7: Unclutter your desktop.
>
http://go.microsoft.com/?linkid=9690331&ocid=PID24727::T:WLMTAGL:ON:WL:en-US:WWL\
_WIN_evergreen:112009
>
> [Non-text portions of this message have been removed]
>

#4527 From: "Malamute" <nfutter@...>
Date: Wed Nov 4, 2009 10:15 am
Subject: Re: Miniature sizes
nickfutter
Offline Offline
Send Email Send Email
 
An option to get around the height differences is to slip a spacer of some sort
between the base of the figure and whatever you base it on.


--- In LOTOldWest@..., "J.R. Sharp" <jsharpcsa@...> wrote:
>
> There are a ton of good sculpts out there, but the problem is as stated,
> everything is different. I have Dixon, Artizan, Foundry mainly, I have
> noticed that the Artizan are skinnier than the others, while Dixon's are
> blockier. Its all in what you want. I like Black Scorpion, but the size
> wards me off some. Eventually I am going to focus more on my painting and
> whatnot, just haven't had time.
>
> Another company out there that looks decent is Blue Moon and their civilian
> pack. Not a bad price at all.
>
> http://bluemoonmanufacturing.com/view_product.php?product=BMM512
>
>
>
> On Tue, Nov 3, 2009 at 5:34 AM, Steve Burt <steve.and.mary.burt@...>wrote:
>
> >
> >
> > On Mon, Nov 2, 2009 at 5:49 PM, Wyn Robertson
<wynriii@...<wynriii%40hotmail.com>>
> > wrote:
> > >
> > >
> > >
> > > I'm 5 foot, 7 inches.  Some of my friends are shorter, some are (a lot)
> > taller.  I'm sure the situation was similar, back in the Wild West days.
> > >
> >
> > But I'm sure that your colt revolver or winchester repeater would be
> > exactly the same size as your friend's.
> > Whereas cowboys from different manufacturers have weapons of widely
> > different sizes, which looks odd.
> >
> >
> >
>
>
>
> --
> J.R. Sharp
>
>
> [Non-text portions of this message have been removed]
>

#4528 From: "Steve" <seattlered@...>
Date: Wed Nov 4, 2009 1:06 pm
Subject: Re: Miniature sizes
seattleredgamer
Offline Offline
Send Email Send Email
 
--- In LOTOldWest@..., Wyn Robertson <wynriii@...> wrote:
>
> I'm 5 foot, 7 inches.  Some of my friends are shorter, some are (a lot)
taller.  I'm sure the situation was similar, back in the Wild West days.
>
> Wyn
>
>
Surely you gest.  Back in the "Wild West" all men were a uniform 6' tall. 
Except for John Wayne, who was 6'4" tall.  Differences in height amongst human
males didn't start until after WWII.

All kidding aside, everyone has their own opinions as to which minis lines
can/should work together, and which do not.  Best part is, nobody is wrong.

I "want" to use Black Scorpion figures, they are most excellent sculpts.  But I
had already invested heavily in Artizan, and the size difference was just too
much for me to get past.  And all of my western minis are mounted to thin metal
washers, so there's no basing tricks that would ease the pain for me (and
bumping up the height of the washers is not an option).

So for me, it's a pass.  But many others have those figures and mix them freely.
And I know folks who mix true 25mm with them as well.  Talk about a size
difference.  But it's just a game, and these are just markers, and some folks
mix sculpts they like with others they like, no harm, no foul.

Best advice is to use what works for you, and not worry what others think.  I
may not get any for my own use, but if we were to ever meet up, I'd gladly play
in your game with your minis, regardless of their size.  It's just a game.  Have
fun!

Steve

#4529 From: "Havener, Mark" <mark.havener@...>
Date: Thu Nov 5, 2009 6:38 pm
Subject: RE: Re: WWII for LotOW?
elfholme
Offline Offline
Send Email Send Email
 
Hey Steve,

I just sent you an email about this with some attachments.  I got a
bounce back saying that you are out of town.  Let me know if there is an
alternate address that works better (or if you got it while out of town,
let me know that as well please).

-Mark H.



-----Original Message-----
From: LOTOldWest@... [mailto:LOTOldWest@...]
On Behalf Of Steve
Sent: Friday, October 30, 2009 11:36 AM
To: LOTOldWest@...
Subject: [LOTOldWest] Re: WWII for LotOW?

Yeah got full strength platoons at mo'. LotR stuff was aimed at big
games with 1/72 plastics & I wasn't too inspired by the ideas. I'd be
pleased to see yours...

--- In LOTOldWest@..., "Havener, Mark" <mark.havener@...>
wrote:
>
> How big doi you want to run?  Still Skirmish Level?
>
> I have some house rules I use for Pulp games that I run (mostly at
game
> conventions).  A couple of the scenarios I have written are set
against
> German troops.  So I have adapted rules for weapons (HMG, SMG,
semi-auto
> rifles, flame-throwers), some trooper profiles (German Soldier, NCO,
> Officer), and even some vehicle rules (though these are untested...I
> just wrote them up in case someone tried to make off with one of the
> vehicles I have on the board in some of the games).
>
> The focus of my games is mainly the Pulp heroes (Doc Savage, the
Shadow,
> Tarzan, The Spider, etc...I have over a dozen of them, with more in
> development as I find appropriate miniatures :)), but the rules I use
> seem to work pretty well for the Germans (they are the NPCs, so
usually
> played by me), and the players always seem to have a good time.  I've
> been running these games for about 4 years now.
>
> I have not looked at the LOTR WWII group to see what they are doing.
> They may have some better ideas than I do.  But I'm pretty happy with
> the way my Pulp games have gone. :)
>
> -Mark H.
>
>
> -----Original Message-----
> From: LOTOldWest@...
[mailto:LOTOldWest@...]
> On Behalf Of Steve
> Sent: Friday, October 30, 2009 11:02 AM
> To: LOTOldWest@...
> Subject: [LOTOldWest] WWII for LotOW?
>
> anyone come up with house rules for this? I'm aware of the WWII LotR
> group.
>
> I am interested in adapting the rules for 28mm early/mid war east
front,
> both streetfighting & Pro-German Russian militia vs. Sov Partisans
rural
> fights.
>
>
>
> ------------------------------------
>
> Yahoo! Groups Links
>




------------------------------------

Yahoo! Groups Links

#4530 From: "Havener, Mark" <mark.havener@...>
Date: Thu Nov 5, 2009 8:02 pm
Subject: RE: Indian Ponies
elfholme
Offline Offline
Send Email Send Email
 
I would look at the Dixon range.  They sell their horses separately, and
IMO are very good quality.  I'm not sure what manufacturer your riders
are, or whether they have attached saddles or not, but I like Dixon for
separate ponies.  I bought some a few weeks ago with a mounted
chieftain, and wasn't disappointed.  I'm not a big fan of their humans,
but their ponies I like.

-Mark H.


-----Original Message-----
From: LOTOldWest@... [mailto:LOTOldWest@...]
On Behalf Of Anthony
Sent: Monday, November 02, 2009 11:58 AM
To: LOTOldWest@...
Subject: [LOTOldWest] Indian Ponies

I seem to have lost some of the ponies for my indian figures. Can anyone
suggest some alternatives? what about Numidian Cavalry horses from the
Punic Wars?



------------------------------------

Yahoo! Groups Links

#4531 From: "Steve" <scooper@...>
Date: Fri Nov 6, 2009 11:37 am
Subject: Re: WWII for LotOW?
cooper12a
Offline Offline
Send Email Send Email
 
Shouldn't be bouncing... use stevecoopermm
at aol dot com

Thanks!

--- In LOTOldWest@..., "Havener, Mark" <mark.havener@...> wrote:
>
> Hey Steve,
>
> I just sent you an email about this with some attachments.  I got a
> bounce back saying that you are out of town.  Let me know if there is an
> alternate address that works better (or if you got it while out of town,
> let me know that as well please).
>
> -Mark H.
>
>
>
> -----Original Message-----
> From: LOTOldWest@... [mailto:LOTOldWest@...]
> On Behalf Of Steve
> Sent: Friday, October 30, 2009 11:36 AM
> To: LOTOldWest@...
> Subject: [LOTOldWest] Re: WWII for LotOW?
>
> Yeah got full strength platoons at mo'. LotR stuff was aimed at big
> games with 1/72 plastics & I wasn't too inspired by the ideas. I'd be
> pleased to see yours...
>
> --- In LOTOldWest@..., "Havener, Mark" <mark.havener@>
> wrote:
> >
> > How big doi you want to run?  Still Skirmish Level?
> >
> > I have some house rules I use for Pulp games that I run (mostly at
> game
> > conventions).  A couple of the scenarios I have written are set
> against
> > German troops.  So I have adapted rules for weapons (HMG, SMG,
> semi-auto
> > rifles, flame-throwers), some trooper profiles (German Soldier, NCO,
> > Officer), and even some vehicle rules (though these are untested...I
> > just wrote them up in case someone tried to make off with one of the
> > vehicles I have on the board in some of the games).
> >
> > The focus of my games is mainly the Pulp heroes (Doc Savage, the
> Shadow,
> > Tarzan, The Spider, etc...I have over a dozen of them, with more in
> > development as I find appropriate miniatures :)), but the rules I use
> > seem to work pretty well for the Germans (they are the NPCs, so
> usually
> > played by me), and the players always seem to have a good time.  I've
> > been running these games for about 4 years now.
> >
> > I have not looked at the LOTR WWII group to see what they are doing.
> > They may have some better ideas than I do.  But I'm pretty happy with
> > the way my Pulp games have gone. :)
> >
> > -Mark H.
> >
> >
> > -----Original Message-----
> > From: LOTOldWest@...
> [mailto:LOTOldWest@...]
> > On Behalf Of Steve
> > Sent: Friday, October 30, 2009 11:02 AM
> > To: LOTOldWest@...
> > Subject: [LOTOldWest] WWII for LotOW?
> >
> > anyone come up with house rules for this? I'm aware of the WWII LotR
> > group.
> >
> > I am interested in adapting the rules for 28mm early/mid war east
> front,
> > both streetfighting & Pro-German Russian militia vs. Sov Partisans
> rural
> > fights.
> >
> >
> >
> > ------------------------------------
> >
> > Yahoo! Groups Links
> >
>
>
>
>
> ------------------------------------
>
> Yahoo! Groups Links
>

#4532 From: "foureyedtroll1986" <foureyedtroll@...>
Date: Mon Nov 2, 2009 10:51 pm
Subject: Re: Miniature sizes
foureyedtrol...
Offline Offline
Send Email Send Email
 
Sounds about right. The way I understand it, if the 28mm measurement is to the
top of the head, that is called true-scale. If the measurement of 28mm is to the
eyes, that's heroic 28mm scale. Someone feel free to clarify/shoot me down if
that's wrong.

32mm Should be the height, 28mm to the eyes in my opinion. 25mm true scale is a
bit too small, 28mm true scale is better, but 28mm heroic is probably the best
combination of size, detail and ease of painting. I think most 40k and fantasy
models are 28mm heroic are they not?

#4533 From: "foureyedtroll1986" <foureyedtroll@...>
Date: Mon Nov 2, 2009 10:55 pm
Subject: Re: North Star pirates offer
foureyedtrol...
Offline Offline
Send Email Send Email
 
http://games.groups.yahoo.com/group/LotHighSeas/

Might be better mentioned there, hehe. I just got into it myself. I love the
Black Cat Bases miniatures for the Royal Navy, just wish the Marines came with
better hair-style options.

#4534 From: "foureyedtroll1986" <foureyedtroll@...>
Date: Mon Nov 2, 2009 10:59 pm
Subject: Re: Miniature sizes
foureyedtrol...
Offline Offline
Send Email Send Email
 
Doesn't surprise me. I like the smaller companies myself, they produce good
quality models, and quite often the sculpting is pretty good too.

What are the Foundry paints like, has anyone here ever used them? Akin to
Citadel, better, worse?

#4535 From: Charles Tricker <bucket_boy101@...>
Date: Fri Nov 6, 2009 1:20 pm
Subject: RE: Re: Miniature sizes
bucket_boy101
Offline Offline
Send Email Send Email
 
I believe GW LotR miniatures are True 28mm scale, but their others are more like
true 32mm scale.  However, they aren't the only company to make fantasy
miniatures.





To: LOTOldWest@...
From: foureyedtroll@...
Date: Mon, 2 Nov 2009 22:51:02 +0000
Subject: [LOTOldWest] Re: Miniature sizes




























       Sounds about right. The way I understand it, if the 28mm measurement is to
the top of the head, that is called true-scale. If the measurement of 28mm is to
the eyes, that's heroic 28mm scale. Someone feel free to clarify/shoot me down
if that's wrong.



32mm Should be the height, 28mm to the eyes in my opinion. 25mm true scale is a
bit too small, 28mm true scale is better, but 28mm heroic is probably the best
combination of size, detail and ease of painting. I think most 40k and fantasy
models are 28mm heroic are they not?


















_________________________________________________________________
Want to know what your boss is paid? Check out The Great Australian Pay Check
now
http://clk.atdmt.com/NMN/go/157639755/direct/01/

[Non-text portions of this message have been removed]

#4536 From: "foureyedtroll1986" <foureyedtroll@...>
Date: Mon Nov 2, 2009 11:22 pm
Subject: Re: Miniature sizes
foureyedtrol...
Offline Offline
Send Email Send Email
 
To be honest, most companies other than Foundry seem to do 28mm to eyes scale
for LotHS. I think the scale lessons had been learnt from Old West, but
certainly the Black Cat minis are about 28mm to the eyes, unless you get the
Pygmy island natives.

Just ordered a bunch of the Pygmies to use as island natives, and also to make a
non-player 'crew' for a third player to use in games such as X marks the spot,
clash of swords, or anything set on an island. They won't be able to win, but
are there as much for taking part and causing mischief for the other players
than anything else.

#4537 From: Jon Christenson <prjon@...>
Date: Fri Nov 6, 2009 3:14 pm
Subject: RE: Re: Miniature sizes
prjonc
Offline Offline
Send Email Send Email
 
I love mischief makers. Thanks for the recommendation! I'll be ordering up some
pygmies!

Jon Christenson




To: LOTOldWest@...
From: foureyedtroll@...
Date: Mon, 2 Nov 2009 23:22:27 +0000
Subject: [LOTOldWest] Re: Miniature sizes





To be honest, most companies other than Foundry seem to do 28mm to eyes scale
for LotHS. I think the scale lessons had been learnt from Old West, but
certainly the Black Cat minis are about 28mm to the eyes, unless you get the
Pygmy island natives.

Just ordered a bunch of the Pygmies to use as island natives, and also to make a
non-player 'crew' for a third player to use in games such as X marks the spot,
clash of swords, or anything set on an island. They won't be able to win, but
are there as much for taking part and causing mischief for the other players
than anything else.





_________________________________________________________________
Windows 7: Unclutter your desktop.
http://go.microsoft.com/?linkid=9690331&ocid=PID24727::T:WLMTAGL:ON:WL:en-US:WWL\
_WIN_evergreen:112009

[Non-text portions of this message have been removed]

#4538 From: "foureyedtroll1986" <foureyedtroll@...>
Date: Fri Nov 6, 2009 4:00 pm
Subject: Re: Miniature sizes
foureyedtrol...
Offline Offline
Send Email Send Email
 
My favourite of the ones I've ordered (well, from the image at least, order is
still shipping) is the Shaman with the tribal mask that's taller than he is.
It's a great looking model, that one's going to be my Native Chieftain.

Be sure to post up on the LotHS forum any battle reports where someone else
plays the pygmies in the middle won't you. :)

#4539 From: "Donald D" <dondi63@...>
Date: Fri Nov 6, 2009 4:14 pm
Subject: New Member
dondi63200
Offline Offline
Send Email Send Email
 
Just joined.  I got into LOTOW about three months ago.  I have a bandito posse
that is just starting to come up.  I have a question on Peon Heros (I have one) 
The rules say he stays a Peon as a hero.  Does that mean he can only buy from
the lists in the Alamo supplement?

#4540 From: "Havener, Mark" <mark.havener@...>
Date: Fri Nov 6, 2009 5:24 pm
Subject: RE: New Member
elfholme
Offline Offline
Send Email Send Email
 
Hey Don,

You should have asked me this, since I'm running the campaign. ;)  We
allow Peon Heroes to buy equipment from the trading posts, bypassing the
Peon Special Rule.  My justification for this is twofold: 1) from a
background standpoint, he's no longer "just a peon", but has become an
important member of a gang; as such he's no longer subject to the
restrictions of his "old life".  And 2) I view the Peon special rule as
just a more restrictive version of the general Henchman restriction on
buying equipment (they can ONLY ever use equipment from their list).
All Heroes have a special rule that allows them to buy any equipment at
the Trading Post, even if it isn't on their initial roster.

I don't know if that was Mark L.'s intent, but it's what makes the most
sense to me, so that's the ruling I've made for our campaign.

-Mark H.


-----Original Message-----
From: LOTOldWest@... [mailto:LOTOldWest@...]
On Behalf Of Donald D
Sent: Friday, November 06, 2009 8:14 AM
To: LOTOldWest@...
Subject: [LOTOldWest] New Member

Just joined.  I got into LOTOW about three months ago.  I have a bandito
posse that is just starting to come up.  I have a question on Peon Heros
(I have one)  The rules say he stays a Peon as a hero.  Does that mean
he can only buy from the lists in the Alamo supplement?



------------------------------------

Yahoo! Groups Links

#4541 From: Donald Delis <dondi63@...>
Date: Fri Nov 6, 2009 5:47 pm
Subject: Re: New Member
dondi63200
Offline Offline
Send Email Send Email
 
I guess I should have!  Thanks

Sent from my Iphone


On Nov 6, 2009, at 9:24 AM, "Havener, Mark" <mark.havener@...>
wrote:

> Hey Don,
>
> You should have asked me this, since I'm running the campaign. ;) We
> allow Peon Heroes to buy equipment from the trading posts, bypassing
> the
> Peon Special Rule. My justification for this is twofold: 1) from a
> background standpoint, he's no longer "just a peon", but has become an
> important member of a gang; as such he's no longer subject to the
> restrictions of his "old life". And 2) I view the Peon special rule as
> just a more restrictive version of the general Henchman restriction on
> buying equipment (they can ONLY ever use equipment from their list).
> All Heroes have a special rule that allows them to buy any equipment
> at
> the Trading Post, even if it isn't on their initial roster.
>
> I don't know if that was Mark L.'s intent, but it's what makes the
> most
> sense to me, so that's the ruling I've made for our campaign.
>
> -Mark H.
>
> -----Original Message-----
> From: LOTOldWest@...
> [mailto:LOTOldWest@...]
> On Behalf Of Donald D
> Sent: Friday, November 06, 2009 8:14 AM
> To: LOTOldWest@...
> Subject: [LOTOldWest] New Member
>
> Just joined. I got into LOTOW about three months ago. I have a bandito
> posse that is just starting to come up. I have a question on Peon
> Heros
> (I have one) The rules say he stays a Peon as a hero. Does that mean
> he can only buy from the lists in the Alamo supplement?
>
> ------------------------------------
>
> Yahoo! Groups Links
>
>


[Non-text portions of this message have been removed]

#4542 From: "foureyedtroll1986" <foureyedtroll@...>
Date: Fri Nov 6, 2009 5:23 pm
Subject: Re: New Member
foureyedtrol...
Offline Offline
Send Email Send Email
 
The way I understand it, once he becomes a hero, he can use any equipment from
the General Store lists unless stated otherwise. The fact that he remains a peon
is just about limits to the numbers of model types in a posse (e.g. if the limit
for Vigilantes is 5, and one becomes a hero, he still counts towards the limit
of 5, even as a hero.)



--- In LOTOldWest@..., "Donald D" <dondi63@...> wrote:
>
> Just joined.  I got into LOTOW about three months ago.  I have a bandito posse
that is just starting to come up.  I have a question on Peon Heros (I have one) 
The rules say he stays a Peon as a hero.  Does that mean he can only buy from
the lists in the Alamo supplement?
>

#4543 From: "Havener, Mark" <mark.havener@...>
Date: Fri Nov 6, 2009 6:30 pm
Subject: RE: Re: New Member
elfholme
Offline Offline
Send Email Send Email
 
Just to make sure we're all on the same page, Peons have two special
rules:

Poor Equipment: May only take a Hand Weapon ($2), Musket ($6), and/or
Flintlock Rifle ($10)

Safety in Numbers: +1 Pluck for every other Peon within 3", max Pluck 7.

Don's query is in reference to the Poor Equipment special rule.  I have
effectively dropped that rule for Peons who advance to Hero status for
our campaign, for the reasons given previously.  But normally I think
Henchmen keep any and all special rules when they advance to
Heroes...it's just in this case I made the call that this special rule
was overridden by the Hero ability to take any equipment from the
General Store.

-Mark H.




-----Original Message-----
From: LOTOldWest@... [mailto:LOTOldWest@...]
On Behalf Of foureyedtroll1986
Sent: Friday, November 06, 2009 9:23 AM
To: LOTOldWest@...
Subject: [LOTOldWest] Re: New Member

The way I understand it, once he becomes a hero, he can use any
equipment from the General Store lists unless stated otherwise. The fact
that he remains a peon is just about limits to the numbers of model
types in a posse (e.g. if the limit for Vigilantes is 5, and one becomes
a hero, he still counts towards the limit of 5, even as a hero.)



--- In LOTOldWest@..., "Donald D" <dondi63@...> wrote:
>
> Just joined.  I got into LOTOW about three months ago.  I have a
bandito posse that is just starting to come up.  I have a question on
Peon Heros (I have one)  The rules say he stays a Peon as a hero.  Does
that mean he can only buy from the lists in the Alamo supplement?
>




------------------------------------

Yahoo! Groups Links

#4544 From: "terrible_tim_the_great" <terrible-tim@...>
Date: Fri Nov 6, 2009 9:52 pm
Subject: Re: Indian Ponies
terrible_tim...
Offline Offline
Send Email Send Email
 
I totally agree with Mark. The Dixon human range is average, but their horses
and wagon ranges are one of my favourites miniature ranges. I have a few
different types of horses, mules etc and also a stage coach, buckboard and
covered wagon - all great quality. I have bought some extra horses for tying up
in front of saloons, jail house etc, they really add to the wild west town
scenery (and they are cheap).

TT.

--- In LOTOldWest@..., "Havener, Mark" <mark.havener@...> wrote:
>
> I would look at the Dixon range.  They sell their horses separately, and
> IMO are very good quality.  I'm not sure what manufacturer your riders
> are, or whether they have attached saddles or not, but I like Dixon for
> separate ponies.  I bought some a few weeks ago with a mounted
> chieftain, and wasn't disappointed.  I'm not a big fan of their humans,
> but their ponies I like.
>
> -Mark H.

#4545 From: "foureyedtroll1986" <foureyedtroll@...>
Date: Fri Nov 6, 2009 11:29 pm
Subject: Re: New Member
foureyedtrol...
Offline Offline
Send Email Send Email
 
That's true about taking the special rules into hero status, however, I'm fairly
certain the main rulebook explicitly states that heroes have access to any
equipment on the Trading Post, unless that equipment is restricted to certain
posse types (e.g. guidons).

In my opinion, and in complete agreement with Mark here, the heroes rule would
override the peon rule when they get to hero status. This is partly because it
spans a broader area of authority than one henchman special rule and thus seems
to be more fundamental than the 'peon rule', but also because when a model
becomes a hero, they become more important to the posse, and thus would have
greater access to its monetary resources.

If a peon became the posse leader, it would make no sense at all to limit him to
a poor-man's equipment list when lesser heroes (i.e. heroes who aren't in
charge) would have total freedom of the trading post. If I'm wrong, I'm sure
there's a good reason for me being so, but that's the logic argument from me.


Richard

#4546 From: "Steve" <scooper@...>
Date: Sat Nov 7, 2009 11:03 am
Subject: Re: New Member
cooper12a
Offline Offline
Send Email Send Email
 
Yes, he's a hero, so he is not restricted to the henchman or even the peon
list... but you never change your classification in terms of title

--- In LOTOldWest@..., "foureyedtroll1986" <foureyedtroll@...>
wrote:
>
> That's true about taking the special rules into hero status, however, I'm
fairly certain the main rulebook explicitly states that heroes have access to
any equipment on the Trading Post, unless that equipment is restricted to
certain posse types (e.g. guidons).
>
> In my opinion, and in complete agreement with Mark here, the heroes rule would
override the peon rule when they get to hero status. This is partly because it
spans a broader area of authority than one henchman special rule and thus seems
to be more fundamental than the 'peon rule', but also because when a model
becomes a hero, they become more important to the posse, and thus would have
greater access to its monetary resources.
>
> If a peon became the posse leader, it would make no sense at all to limit him
to a poor-man's equipment list when lesser heroes (i.e. heroes who aren't in
charge) would have total freedom of the trading post. If I'm wrong, I'm sure
there's a good reason for me being so, but that's the logic argument from me.
>
>
> Richard
>

#4547 From: "paul" <sniperhog@...>
Date: Sat Nov 7, 2009 9:53 am
Subject: newbie question about Steam Engines for 28mm
hedgehog.paul
Offline Offline
Send Email Send Email
 
Hi Guys

I notice the American steam engine photo's posted by tm_ide...

any idea where that can be sourced from?

My gaming group, Abingdon Wargames Club, has access to some great scenery but we
do need an engine, coaches and railway track!

thanks for any help you can give

Hedgehog

#4548 From: "foureyedtroll1986" <foureyedtroll@...>
Date: Sat Nov 7, 2009 12:17 pm
Subject: Re: newbie question about Steam Engines for 28mm
foureyedtrol...
Offline Offline
Send Email Send Email
 
Well, 28mm is roughly 1:50, so between O gauge and OO gauge.

Redoubt
(http://www.redoubtenterprises.com/shop/?page=shop/browse&category_id=78038019d5\
6796c710b005244d64b824)
Dixon (http://www.dixonminiatures.co.uk/dixoncatalogue.asp?maintype=12)

Both of these do a specifically designed 25/28mm scale wargames model, although
Redoubt's model fits O gauge track rather than a custom track piece, so you
could buy off-the-shelf model railway track for that one (comes in about 3ft
lengths flexible shape). Failing that, you could find a toy plastic train with
the right look, just keep an eye open for old west looking locos in cheap toy
shops. Bear in mind a good paint job can usually make a cheap plastic toy look
good as real scenery.


Richard


--- In LOTOldWest@..., "paul" <sniperhog@...> wrote:
>
> Hi Guys
>
> I notice the American steam engine photo's posted by tm_ide...
>
> any idea where that can be sourced from?
>
> My gaming group, Abingdon Wargames Club, has access to some great scenery but
we do need an engine, coaches and railway track!
>
> thanks for any help you can give
>
> Hedgehog
>

#4549 From: "Steve" <scooper@...>
Date: Sun Nov 8, 2009 1:59 pm
Subject: Wagon train scenario
cooper12a
Offline Offline
Send Email Send Email
 
I played this for the first time last night. We don't own any wagons yet so made
a perimeter out of a privy & 2 shacks plus various barricades. worked fine (You
may remember we played Vendetta in the great outdoors, using apache wickiups &
stands of trees etc - also worked fine) the Adobe Walls fight looks pretty much
like this concept too...

well, it's a little bizarre being so genocidal as to keep chopping up women &
kids while the US infantry are closing in and shooting at you - they arrived on
turn 2 grrr! I need to create a stock of 6 rifle armed settlers & sculpt or
aquire a few more females ( the FOUNDRY soiled dove & dance hall girl looked a
bit frivolous for settlers - but my HASSLEFREE little girls worked fine. One
even survived!)

Its an experience fest for the attacker but an easy ride casualty wise for the
defender, who doesn't get the full brunt of the attacker's attention...

#4550 From: "Steve" <scooper@...>
Date: Sun Nov 8, 2009 4:35 pm
Subject: Re: WWII for LotOW?
cooper12a
Offline Offline
Send Email Send Email
 
I'm working on some rules for this, am finding Mountain Men posse a very good
starting point for partisans. Am thinking Lawmen will be good starting point for
Kaminski Brigade.

#4551 From: "foureyedtroll1986" <foureyedtroll@...>
Date: Mon Nov 9, 2009 12:09 am
Subject: Re: WWII for LotOW?
foureyedtrol...
Offline Offline
Send Email Send Email
 
I'm looking at adapting the rules for a Zombie Survival role-play game, where
the participants play themselves (no special skills save for their actual
knowledge and expertise).

However, I was quite tempted to do a WWII version using the Foundry British Home
Guard and German Fallschirmjagers minis. A sort of Dad's Army What If game if
you like. I reckon most of the rules will lift straight out...

Repeating rifles = Kar98, etc.
Sixguns = Colt 1911, Webley revolver, etc.
Sub-machine Gun from Showdown = Thompsons, Stens, etc.

And so on. Only some skills might need to be changed, but generally the rules
fit nicely. Only Commissars should have Life is Cheap though. Maybe some SS
units too if you include those. I reckon partisans should be based off of the
Lawmen list, as safety in numbers makes sense for civilian soldiers, with
vigilantes serving as true partisans, and the Sheriff and Deputies serving as
Leaders and Officers.

Perhaps the Pro-German Militia should be akin to a mix between Outlaws and
Mountain Men? Not sure, I don't know much about that element of the war, it
wasn't part of my module on terrorism and partisan movements.


Richard


--- In LOTOldWest@..., "Steve" <scooper@...> wrote:
>
> anyone come up with house rules for this? I'm aware of the WWII LotR group.
>
> I am interested in adapting the rules for 28mm early/mid war east front, both
streetfighting & Pro-German Russian militia vs. Sov Partisans rural fights.
>

#4552 From: "foureyedtroll1986" <foureyedtroll@...>
Date: Mon Nov 9, 2009 12:44 am
Subject: Re: Miniature sizes
foureyedtrol...
Offline Offline
Send Email Send Email
 
Thought I'd throw up a link for the BlackCat website if you haven't visited
yet...

http://www.blackcatbases.com/?af=727


--- In LOTOldWest@..., Jon Christenson <prjon@...> wrote:
>
>
> I love mischief makers. Thanks for the recommendation! I'll be ordering up
some pygmies!
>
> Jon Christenson
>
>
>
>
> To: LOTOldWest@...
> From: foureyedtroll@...
> Date: Mon, 2 Nov 2009 23:22:27 +0000
> Subject: [LOTOldWest] Re: Miniature sizes
>
>
>
>
>
> To be honest, most companies other than Foundry seem to do 28mm to eyes scale
for LotHS. I think the scale lessons had been learnt from Old West, but
certainly the Black Cat minis are about 28mm to the eyes, unless you get the
Pygmy island natives.
>
> Just ordered a bunch of the Pygmies to use as island natives, and also to make
a non-player 'crew' for a third player to use in games such as X marks the spot,
clash of swords, or anything set on an island. They won't be able to win, but
are there as much for taking part and causing mischief for the other players
than anything else.
>
>
>
>
>
> _________________________________________________________________
> Windows 7: Unclutter your desktop.
>
http://go.microsoft.com/?linkid=9690331&ocid=PID24727::T:WLMTAGL:ON:WL:en-US:WWL\
_WIN_evergreen:112009
>
> [Non-text portions of this message have been removed]
>

#4553 From: "foureyedtroll1986" <foureyedtroll@...>
Date: Mon Nov 9, 2009 12:46 am
Subject: Re: Wagon train scenario
foureyedtrol...
Offline Offline
Send Email Send Email
 
First game I played was as Lawmen vs. Plains Indians on this very scenario
(actually, it was the first game either of us had played I think). I came on as
defenders in the first turn, and it got a bit hectic. I can't actually remember
who won, but I think I probably lost because that posse didn't live very long.

Although I'm not a fan of Foundry Old West Minis...

OW11/8 might make good un-armed settlers in general if you don't specifically
need girls and kids (remember, there was a massive imbalance in the number of
male settlers to females in the old west)
OW5/8 and/or OW6/3 as Rifle-armed settlers?


Richard



--- In LOTOldWest@..., "Steve" <scooper@...> wrote:
>
> I played this for the first time last night. We don't own any wagons yet so
made a perimeter out of a privy & 2 shacks plus various barricades. worked fine
(You may remember we played Vendetta in the great outdoors, using apache
wickiups & stands of trees etc - also worked fine) the Adobe Walls fight looks
pretty much like this concept too...
>
> well, it's a little bizarre being so genocidal as to keep chopping up women &
kids while the US infantry are closing in and shooting at you - they arrived on
turn 2 grrr! I need to create a stock of 6 rifle armed settlers & sculpt or
aquire a few more females ( the FOUNDRY soiled dove & dance hall girl looked a
bit frivolous for settlers - but my HASSLEFREE little girls worked fine. One
even survived!)
>
> Its an experience fest for the attacker but an easy ride casualty wise for the
defender, who doesn't get the full brunt of the attacker's attention...
>

Messages 4524 - 4553 of 4600   Oldest  |  < Older  |  Newer >  |  Newest
Advanced
Add to My Yahoo!      XML What's This?

Copyright © 2009 Yahoo! UK. All rights reserved.
Privacy Policy - Terms of Service - Guidelines - Help