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PKG · PKG - ECW wargaming rules

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  • Members: 576
  • Category: Hobbies
  • Founded: May 6, 2009
  • Language: English
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45 d.marks@...
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Jun 2, 2009
8:00 am
WAKY WAKY JOHN!!! I missunderstood what I said. I said that kids don't get easier as they get older, its just the problems that they have change. As you know...
46 d.marks@...
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Jun 2, 2009
8:14 am
Hi Terry Good to hear from you and glad you like the morale system. The advantage of this is that with no figure removal your figures that you have spent many...
47 d.marks@...
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Jun 2, 2009
8:18 am
Hi EBM3 Hope you planned game on Sunday goes well. Look forward to hearing how you get on. As you are aware I have been amending the rules as comments come...
48 ebmusick3 Send Email Jun 2, 2009
2:37 pm
I sent the new ones off to Kinko's to print today. We will have 2v2 and grilling some steaks up also. When we game on Sunday its a gaming and eating fest. EBM3...
49 d.marks@...
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Jun 2, 2009
2:42 pm
Sound like the only way to game.....a few beers and a couple of dodgy dice throws that win the game and the day is complete. Even if the game turns out to be a...
50 jacar@...
acarhj Send Email
Jun 2, 2009
4:52 pm
... Oh Lord! I might as well shoot myself now! :-) Just got back from family pictures. Imagine a couple of toddlers sitting still for a few shots. I need a...
51 d.marks@...
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Jun 2, 2009
4:58 pm
Too tiered to lift a beer. AAAAAAHHHHHHHHHHHH!!!. That is extreme exhaustion....but then again American Beer is hardly the correct incentive too give 110%...
52 jacar@...
acarhj Send Email
Jun 3, 2009
5:48 pm
Now now! Not all American beers are so bad. Just the mass market ones. :) Not a fan of Old Peculiar but Young's Old Nick is a fine choice for something over...
53 laager50 Send Email Jun 4, 2009
9:38 am
Hi Dave. Sorry to say but I like the 1st cover better. It had a much better look to it. Mick...
54 d.marks@...
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Jun 4, 2009
9:46 am
Hi Mick Thanks for your comment and as a result I have uploaded the original front cover, that way players can choose the front cover that they would like to...
55 ebmusick3 Send Email Jun 8, 2009
5:33 pm
Hey Dave We had a fun game Sunday, good food, and maybe to much beer.Forlorn Hope is the ruleset we have been using for over a year and using the random system...
56 PKG@... Send Email Jun 9, 2009
9:52 am
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the PKG group. File : /ECW Main rules...
57 d.marks@...
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Jun 9, 2009
10:00 am
Hi EBN3 Glad you had a good game on last Sunday and the rules played out OK. I have taken on board your comments about the commanders and so have re-written...
58 ebmusick3 Send Email Jun 15, 2009
9:08 am
Had a great game today. I was run over by the Royalist Express. Just a couple of questions When to broken units move? Before you activate units, anytime during...
59 d.marks@...
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Jun 18, 2009
11:54 am
Hi EBM3 Pleased the game went well. Did you use the latest version 3 of the rules or an older set? Sorry about the delay in getting back to you but your...
60 gregoryfk Send Email Jun 22, 2009
8:02 am
The movement allowance example in #37 says that foot can move unit plus commander MP's plus 2D6. The table in #39 says foot receives only 1D6 extra. Which is...
61 gregoryfk Send Email Jun 22, 2009
8:03 am
I hope you do not mind my questions and comments — I intend to use these rules, and want to be sure I understand them and fully agree with them before...
62 gregoryfk Send Email Jun 22, 2009
8:03 am
My question is what exactly is this number used for? Cheers, Gregory...
63 gregoryfk Send Email Jun 22, 2009
8:03 am
Some questions about the Morale rules: 1. For a basic test the rules state that you take your MP and add a 2D6 roll to it, then roll a D20. If the D20 roll...
64 gregoryfk Send Email Jun 22, 2009
8:03 am
Just for clarification, a unit can have only one 'Go' per turn, correct? Cheers, Gregory...
65 d.marks@...
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Jun 22, 2009
8:27 am
Hi Gregory The example in section 37 is wrong. I will amend this page and put it in the FILES section of the group soon. You should use the number of dice as...
66 d.marks@...
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Jun 22, 2009
8:48 am
Hi Gregory I don't have a problem with any comments or questions. More often than not they really help develop the game and clear up typos etc. Some times I...
67 d.marks@...
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Jun 22, 2009
8:57 am
Hi Gregory The defence value of cover is used to see how strong it is. Cover with 15 points or less is INFORMAL COVER and cover with 16 points or more is...
68 d.marks@...
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Jun 22, 2009
9:00 am
YOu are correct a unit can have only one 'Go' per turn. Cheers, Dave...
69 d.marks@...
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Jun 22, 2009
9:20 am
Hi Gregory 1. For a basic test the rules state that you take your MP and add a 2D6 roll to it, then roll a D20. If the D20 roll exceeds the MP + 2D6 number,...
70 d.marks@...
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Jun 23, 2009
6:54 am
Hi All Just to let you know that I have uploaded the revised rules and revised pages in the FILES section. Cheers Dave...
71 gregoryfk Send Email Jun 29, 2009
8:59 am
Greetings! One more thing: the example in #37, first para of Example, last sentence, still makes reference to firing muskets requiring only 25% of movement. ...
72 gregoryfk Send Email Jun 29, 2009
8:59 am
Greetings, Going through the rules, there does not seem to be any distinction made between gallopers and trotters other than on the point table and the melee...
73 d.marks@...
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Jun 30, 2009
8:08 am
Thanks for spotting that. Will change and post on the FILES section ASAP. Many thanks Dave...
74 d.marks@...
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Jun 30, 2009
6:28 pm
Hi Gregory If you look at 'Section 16 Troop' you will see that I have detailed all the info you require. Gallopers get a better charge bonus than trotter (See...
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