Thanks for the warm welcome, it was very exciting to find a list
dedicated to this great game setting.
On 5 May 2004, at 19:06, Stephen Posey wrote:
> While I'll confess to a certain fondness for BRP, I'm not so much of a
> system snob as not to welcome anyone who participate by expanding the
> horizons and GURPS has a lot to recommend it.
That's a great attitude. I think highly of BRP too, but I just love the
flexibility GURPS gives in setting and character design. In general, I
agree with David that the setting is the key thing and we should
facilitate whatever set of rules people prefer. Hopefully, conversions
to other rules systems will draw new players to the setting too.
> What's your plan of attack for the conversion?
Good question. I started this last year and had to drop the project due
to pressure of work and family life. I had done a few race conversions
and started looking at skills, careers, advantages and disadvantages.
The technology side is a real challenge, and I didn't get far with that
at all. I hadn't even begun to consider psionics. I think that what I
will do is try and contribute background material to David's site and
this list, while working on the GURPS stuff to get it to some sort of
critical mass. When it gets there. I have a web domain where I plan to
publish the GURPS conversion, hopefully complimenting David's work.
> Doing KS spacecraft in GURPS Vehicles terms should also prove
> interesting.
I am a bit of a gear head, so that'd be very interesting indeed. Let me
have a think and look through my old project notes to see what I can
contribute quickly and then what is the best way to proceed. I was
also working on a description of Canyon as an adventure setting,
perhaps that's the place to start? I also have to consider my response
to SJ Games recent announcement of a heavily revised GURPS 4th edition,
due for release this August. That means a new psionics system, new
vehicles supplement, the works...
John