DAmn, I just finally got around to getting GURPS core rules...
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Thanks for the warm welcome, it was very exciting to find a list <BR>
dedicated to this great game setting.<BR>
<BR>
<BR>
On 5 May 2004, at 19:06, Stephen Posey wrote:<BR>
<BR>
> While I'll confess to a certain fondness for BRP, I'm not so much of a
<BR>
> system snob as not to welcome anyone who participate by expanding the
<BR>
> horizons and GURPS has a lot to recommend it.<BR>
<BR>
That's a great attitude. I think highly of BRP too, but I just love the
<BR>
flexibility GURPS gives in setting and character design. In general, I <BR>
agree with David that the setting is the key thing and we should <BR>
facilitate whatever set of rules people prefer. Hopefully, conversions <BR>
to other rules systems will draw new players to the setting too.<BR>
<BR>
> What's your plan of attack for the conversion?<BR>
<BR>
Good question. I started this last year and had to drop the project due
<BR>
to pressure of work and family life. I had done a few race conversions <BR>
and started looking at skills, careers, advantages and disadvantages. <BR>
The technology side is a real challenge, and I didn't get far with that
<BR>
at all. I hadn't even begun to consider psionics. I think that what I <BR>
will do is try and contribute background material to David's site and <BR>
this list, while working on the GURPS stuff to get it to some sort of <BR>
critical mass. When it gets there. I have a web domain where I plan to <BR>
publish the GURPS conversion, hopefully complimenting David's work.<BR>
<BR>
> Doing KS spacecraft in GURPS Vehicles terms should also prove <BR>
> interesting.<BR>
<BR>
I am a bit of a gear head, so that'd be very interesting indeed. Let me
<BR>
have a think and look through my old project notes to see what I can <BR>
contribute quickly and then what is the best way to proceed. I was <BR>
also working on a description of Canyon as an adventure setting, <BR>
perhaps that's the place to start? I also have to consider my response <BR>
to SJ Games recent announcement of a heavily revised GURPS 4th edition,
<BR>
due for release this August. That means a new psionics system, new <BR>
vehicles supplement, the works...<BR>
<BR>
John<BR>
<BR>
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Karl David Brown
"...the organism is seen as message. Organism is opposed to chaos, to
disintegration, to death, as message is to noise."
Norbert Wiener 1950.