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forgeofwar · Forge of War

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  • Members: 690
  • Category: Wargaming
  • Founded: Jan 19, 2009
  • Language: English
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Well guys I have finally got off my fat ass and done the first draft of my fantasy battle rules - Unleash Hell. There will be docx & pdf versions in the files...
1 May 15, 2010
9:08 am

Craig
craigcartmell
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I like the concept of D-markers as it includes disruption, suppression and morale effects in one mechanism. The big problem I have with this mechanism is the...
8 Apr 18, 2010
4:36 am

JohnL
johnleahy55
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Hi I'm new to this group, having downloaded the rules after reading about them on TMP. They look great, and I can't wait to give them a try. I have an ongoing...
2 Apr 14, 2010
7:21 pm

Jason Mastros
cheshirekat72
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A few other general comments : Name - most wargames with names longer than one word are referred to by acronyms, so it's a shame this game wasn't given a name...
1 Apr 14, 2010
3:34 pm

MARK
marklewis.ho...
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Hi Guys, Well I have been quiet for a while, sorry for that, but I had a temporary loss of employment, with all the chaos that can bring. I'm back on line...
10 Apr 7, 2010
5:18 pm

Andy
andyskinner.geo
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Right chaps. My amigos are planning a small Thwacket even playtest next Friday. Hairy Dave and I shall print off two pitches, and we'll use Bloodbowl or...
1 Apr 3, 2010
9:13 am

Craig
craigcartmell
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Gentlemen, We have had any number of fantasy games based upon American Football. So it occurred to me that we have not yet had one based upon Village...
1 Mar 31, 2010
11:33 am

Craig
craigcartmell
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Hello! Does anybody have stats for 40k vehicles? I´m planing my first game and I want to include some vehicles. I know it´s easy to make your own stats but...
3 Mar 5, 2010
7:57 pm

vonsirius
gesiar
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Mainly SM, Orks, IG and Eldar. Thank You!...
1 Mar 5, 2010
3:48 pm

SIRIO DEL VALLE
gesiar
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I am getting a message that these file are not accessible. Any ideas why? Thanks in advance...
9 Jan 13, 2010
9:28 am

Craig
craigcartmell
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Guys, This has truly been a year to remember. And as such I would like to thank all of you who have contributed to the creation of a usable version of Forge of...
2 Dec 23, 2009
10:58 pm

clkeagle
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I am new to forge of war and am having some difficulty with assessing damage to vehicles and assessing wounds. Is it appropriate to have wounds on vehicles? or...
4 Dec 14, 2009
2:25 am

clkeagle
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As an option, if a unit fails its activation roll but its CV roll is double or lower than double its current CV, the unit may still make 1 action (instead of...
3 Dec 12, 2009
8:57 pm

Craig
craigcartmell
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Hey all. The stat line of the Lascannon in the 40K weapons list has a weapon value of 2. I am guessing this is a typo because a weapon with a comparable...
2 Nov 26, 2009
11:39 pm

clkeagle
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According to the rules: "If the modified SV is zero or less the shooting unit may still be able to hit if they roll any 1's. Re-roll each 1. To hit they must...
2 Nov 25, 2009
11:55 pm

clkeagle
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1. Are people still interested in doing that? Yes, I very much am. 2. If so what are the key elements we wish to include? - Alternating activation of units and...
4 Nov 18, 2009
10:02 am

brucejmcbain
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Hi all, Things have been a tad quiet in here since we launched 2.0. Now there is nothing wrong with a hiatus especially given the amount of work many of you...
2 Nov 16, 2009
10:55 pm

Dan Kennedy
dannyk160
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Hi, just a small request, for those of us still using older versions of word and cant read docx files. Could these files also be posted as doc files thanks...
3 Nov 13, 2009
4:05 am

JohnL
johnleahy55
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All, I've been taking a break from Warhammer 40k in this ruleset (Forgehammer 40k?) to model and paint some 15mm Zombie miniatures. I shopped around for...
3 Nov 12, 2009
2:40 am

clkeagle
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To everyone who has input into the creation of these rules and/or supplements. GREAT stuff!!! :) :)...
1 Oct 12, 2009
6:46 am

nebopolassar
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Hi all, first post (beware - wall of text!); new to the group here, but certainly not new to writing rules or with grievances from Games Workshop's policy...
4 Sep 30, 2009
7:52 pm

clkeagle
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I wrote up a small battle (with pics) I did with these rules on my rarely used blog, enjoy. My First Game <http://xinslair.blogspot.com/> Cheers, Jeff...
4 Sep 18, 2009
9:57 am

Craig
craigcartmell
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Greetings all, To briefly introduce myself - I've been playing GW games for 13 years, and like many here, have been growing unsatisfied with the dice-rolling...
5 Sep 16, 2009
8:38 am

craigcartmell
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Guys, I thought that you all deserved to read this as many of you are my co-designers: "hey there. My name is Ivan, Im the author of Trench Storm and FAD4. I...
1 Sep 15, 2009
6:32 am

craigcartmell
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hi guys First thing I think this is a really good set of rules and my questions shouldnt be taken as criticism.Ok-here goes page 16 combat example 1 Why do the...
5 Aug 19, 2009
12:57 pm

David Reeves
teknomerk
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I had an idle half hour at work today so quickly sketched out a new set of fantasy skirmish rules. Like most of my stuff it is based upon the KISS principle,...
5 Aug 9, 2009
7:38 am

Craig Cartmell
craigcartmell
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I converted the DOC file. It's ready to go. Thanks, John...
2 Aug 1, 2009
11:34 am

Craig Cartmell
craigcartmell
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Just wondering where this system is up too? I really dislike yahoo groups for the lack of structure to the history so I haven't really looked too hard, sorry. ...
2 Aug 1, 2009
11:33 am

Craig Cartmell
craigcartmell
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Gentlemen, I've produced a simple reference sheet for use in play. I based it upon the rules we kept going to in the book during play. It is a single side of...
4 Jul 23, 2009
5:28 pm

Craig Cartmell
craigcartmell
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Gentlemen and developers :) Now we have a set of generic troop and weapon types, and the Second Edition is out, perhaps we'd like to revisit the following...
8 Jul 22, 2009
3:47 pm

adamishyrwude
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