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#121 From: 18+ Wet-T shirt INTERNATIONAL ONLINE contest <group@...>
Date: Wed Nov 4, 2009 11:31 pm
Subject: VOTE and SEND email for the girls,Come in
singlevivien25
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Miss Wet T-shirt Online contest ..........Girls speak


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#120 From: 18+ Wet-T shirt INTERNATIONAL ONLINE contest <group@...>
Date: Wed Nov 4, 2009 11:22 pm
Subject: VOTE and SEND email for the girls,Come in
singlevivien25
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Miss Wet T-shirt Online contest ..........Girls speak


http://www.onlinewettshirtcontest.com/?lang=en


Miss BEAUTY Online contest ..........Girls speak


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#119 From: 18+ Wet-T shirt INTERNATIONAL ONLINE contest <group@...>
Date: Thu Oct 22, 2009 5:09 pm
Subject: VOTE and SEND email for the girls,Come in
singlevivien25
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Miss Wet T-shirt Online contest ..........Girls speak


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Miss BEAUTY Online contest ..........Girls speak


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#118 From: 18+ Wet-T shirt INTERNATIONAL ONLINE contest <group@...>
Date: Tue Sep 1, 2009 3:52 pm
Subject: VOTE and SEND email for the girls,Come in
singlevivien25
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Miss Wet T-shirt Online contest ..........Girls speak


http://www.onlinewettshirtcontest.com/?lang=en


Miss BEAUTY Online contest ..........Girls speak


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#117 From: 18+ Wet-T shirt INTERNATIONAL ONLINE contest <group@...>
Date: Sun Jun 28, 2009 11:54 am
Subject: Come in and win 100 EURO, VOTE and SEND email for the girls
singlevivien25
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Miss Wet T-shirt Online contest ..........Girls speak


http://www.onlinewettshirtcontest.com/?lang=en


Miss BEAUTY Online contest ..........Girls speak


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#116 From: Best ADULT Groups Collection <group@...>
Date: Tue May 26, 2009 11:40 am
Subject: NEW-!!! Browse, ADD your favorit group
singlevivien25
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Browse in the Adult Yahoo Groups database,
advertise your group.



www.BestAdultGroups.com

#115 From: Best ADULT Groups Collection <group@...>
Date: Mon May 25, 2009 11:32 pm
Subject: Browse, ADD your favorit group
singlevivien25
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#105 From: "David" <dialpforpulp@...>
Date: Mon Oct 27, 2008 9:20 pm
Subject: Dial P For Pulp! Show No.9
ironmammoth
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Dial P For Pulp! Show No.9

Show No. 9: Ship of Ishtar and Prudence

Music

Re: Your Brains by Jonathan Coulton

Reviews

The Scarifyers: For King and Country from Cosmic Hobo Productions

The Paperback Fanatic

Hydra Miniatures Galacteers

Yesterday Was A Lie

Savage Worlds Role Playing (reviewed by Ken Newquist of Nuketown Radio
Active)

Music

The Vampire Club by Voltaire

A. Merritt's Ship Of Ishtar

The first part of an extended look at Abraham Merritt and his book
Ship of Ishtar

Fiction

Prudence - A new short story  written by Kim Sherwood

Music

Creepy Doll by Jonathan Coutlon

Download:-
http://myweb.tiscali.co.uk/ironmammoth/dialpforpulp/page20.html

#104 From: "David" <dialpforpulp@...>
Date: Mon Mar 10, 2008 11:25 pm
Subject: Dial P For Pulp! Show No.6 is out…
ironmammoth
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Dial P For Pulp! Show No.6 is out…

Show No.6 The Cairn on the Headland

Show Notes

Reviews

Lost Continent Library Magazine

Elak of Atlantis

Tales of the Gold Monkey – Pilot Episode

Gangster Flash – Chicago, No Date

Pulp Wargaming

Rattrap Productions – .45 Adventure, Fantastic Worlds, Broadsword
Adventures

The Virtual Armchair General – Astounding Tales 2nd Edition, Chainmail
Bikini

Frictional Heroes Yahoo Group – Pulp Friction

Lost World and Kong Gamers Yahoo Group – Skull Island

Irregular Miniatures – Tusk

Lost World Safari Yahoo Group

To Be Continued by G.A.S.L.I.G.H.T

Contemptible Little Armies

Fiction

The Cairn on The Headland by Robert E. Howard

Let me know your opinion either via email or the Dial P For Pulp Yahoo
Group!

Direct Download:-
http://media.libsyn.com/media/dpfp/dialpforpulp-006-Mar08.mp3

or visit:-
http://myweb.tiscali.co.uk/ironmammoth/dialpforpulp/

thanks
David
www.dialpforpulp.com

#101 From: "Pete ." <sentient.bean@...>
Date: Tue Feb 5, 2008 11:03 am
Subject: Re: Origami (paper) Pulp robots
spartan_wab
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Good stuff!  Just getting back into Classic Battletech.. Just the thing!



On 05/02/2008, David <dialpforpulp@...> wrote:

Origami (paper) Pulp robots

I just found an interesting Japanese website with PDF downloads of
full colour paper robots.

It takes a bit of working out to navigate the site (it's in Japanese)
but the robots are ideal for pulp games!

http://mizio-s.hp.infoseek.co.jp/r-lookall-26.html

cheers

David
www.dialpforpulp.com



#100 From: "David" <dialpforpulp@...>
Date: Tue Feb 5, 2008 8:56 am
Subject: Origami (paper) Pulp robots
ironmammoth
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Origami (paper) Pulp robots

I just found an interesting Japanese website with PDF downloads of
full colour paper robots.

It takes a bit of working out to navigate the site (it's in Japanese)
but the robots are ideal for pulp games!

http://mizio-s.hp.infoseek.co.jp/r-lookall-26.html

cheers

David
www.dialpforpulp.com

#99 From: "Richard Boucher" <mr_goldenage@...>
Date: Wed Dec 12, 2007 3:20 am
Subject: Off Topic: New Yahoo Groups
mr_goldenage
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I Hope you will all come and enjoy the show. Take care.


PR PUBLICATIONS UNIVERSE OF PUBLISHERS.

The location of the sites for the yahoo groups.
Here is the listing of all the "Universes":

The 1950's Universe:
http://groups.yahoo.com/group/The1950Universe

The ACE Universe:
http://groups.yahoo.com/group/TheAceUniverse

The CENTAUR Universe:
http://groups.yahoo.com/group/TheCentaurUniverse

The CHESLER Universe:
http://groups.yahoo.com/group/TheCheslerUniverse

The DC Universe:
http://groups.yahoo.com/group/TheDCUniverse

THE DUE Universe:
http://groups.yahoo.com/group/TheDUEUniverse

The FAWCETT Universe:
http://groups.yahoo.com/group/TheFawcettUniverse

The FICTION HOUSE Universe:
http://groups.yahoo.com/group/TheFictionHouseUniverse

The FOX Universe:
http://groups.yahoo.com/group/TheFoxUniverse

The HARVEY Universe:
http://groups.yahoo.com/group/TheHarveyUniverse

The HILLMAN Universe
http://groups.yahoo.com/group/TheHillmanUniverse

The HOLYOKE Universe:
http://groups.yahoo.com/group/TheHolyokeUniverse

The INDIE'S # 1 Universe:
http://groups.yahoo.com/group/TheIndies01Universe

The INDIE'S # 2 Universe:
http://groups.yahoo.com/group/TheIndies02Universe

The INDIE'S # 3 Universe:
http://groups.yahoo.com/group/TheIndies03Universe

The INTERNATIONAL Universe # 1 (English Language Stories) :
http://groups.yahoo.com/group/TheInternational01Universe

The INTERNATIONAL Universe # 2 (Non-English Languate Stories) :
http://groups.yahoo.com/group/TheInternational02Universe

The LEV GLEASON Universe
http://groups.yahoo.com/group/TheLevGleasonUniverse

The MLJ-ARCHIE Universe:
http://groups.yahoo.com/group/TheMLJ-ArchieUniverse

The NEDOR Universe:
http://groups.yahoo.com/group/TheNedorUniverse

The NOVELTY PRESS Universe:
http://groups.yahoo.com/group/TheNoveltyPressUniverse

The PRIZE Universe
http://groups.yahoo.com/group/ThePrizeUniverse

The QUALITY Universe:
http://groups.yahoo.com/group/TheQualityUniverse

The STREET & SMITH Universe:
http://groups.yahoo.com/group/TheSandSUniverse

The TIMELY Universe:
http://groups.yahoo.com/group/TheTimelyUniverse

#98 From: "john467460" <formbyfan@...>
Date: Sat Dec 1, 2007 7:31 pm
Subject: Re: Is there anybody there?
john467460
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Let me know when it's available, I'll have a listen (be gentle) ;)

--- In frictionalheroes@..., "David" <dialpforpulp@...>
wrote:
>
> I am planning on reviewing various Pulp wargaming rules in my
December
> podcast. I will read and review your rules, and hopefully get a few
> more members to join your group.
> I doubt I will have a chance to actually playtest them, but I have
> been gaming for years, so I would hope I can get a feel for the
system
> from reading the rules!
>
> cheers
> David
> www.dialpforpulp.com
>
>  --- In frictionalheroes@..., "john467460"
> <formbyfan@> wrote:
> > >
> > > Hi,
> > >  Has anyone had a chance to give the rules a go yet? Come on
people,
> > > let's have some feedback. If I'm going to take this forward
I'll need
> > > all the help I can get.
> > >    John.
> > >
> >
>

#97 From: "john467460" <formbyfan@...>
Date: Sat Dec 1, 2007 7:30 pm
Subject: Re: Is there anybody there?
john467460
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No problem Olaf, I'm just glad there's someone out there. I have to
admit the same applies to me, working full time I don't get much of a
chance to work on the game.
John.




--- In frictionalheroes@..., "Mainly 28s"
<comte_du_flandre@...> wrote:
>
> John, I can't speak for the others, but I'm a little caught up in
Real
> Life (TM) at the moment. Between moving house and pretty much
> rebuilding it, as well as some job-related issues my gaming's been
> pretty limited the last six months or so.
>
> Olaf
> http://mainly28s.com
>
> --- In frictionalheroes@..., "john467460"
> <formbyfan@> wrote:
> >
> > Hi,
> >  Has anyone had a chance to give the rules a go yet? Come on
people,
> > let's have some feedback. If I'm going to take this forward I'll
need
> > all the help I can get.
> >    John.
> >
>

#96 From: "David" <dialpforpulp@...>
Date: Fri Nov 30, 2007 2:19 pm
Subject: Re: Is there anybody there?
ironmammoth
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I am planning on reviewing various Pulp wargaming rules in my December
podcast. I will read and review your rules, and hopefully get a few
more members to join your group.
I doubt I will have a chance to actually playtest them, but I have
been gaming for years, so I would hope I can get a feel for the system
from reading the rules!

cheers
David
www.dialpforpulp.com

  --- In frictionalheroes@..., "john467460"
<formbyfan@> wrote:
> >
> > Hi,
> >  Has anyone had a chance to give the rules a go yet? Come on people,
> > let's have some feedback. If I'm going to take this forward I'll need
> > all the help I can get.
> >    John.
> >
>

#95 From: "Mainly 28s" <comte_du_flandre@...>
Date: Thu Nov 29, 2007 2:58 pm
Subject: Re: Is there anybody there?
mainly28s
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John, I can't speak for the others, but I'm a little caught up in Real
Life (TM) at the moment. Between moving house and pretty much
rebuilding it, as well as some job-related issues my gaming's been
pretty limited the last six months or so.

Olaf
http://mainly28s.com

--- In frictionalheroes@..., "john467460"
<formbyfan@...> wrote:
>
> Hi,
>  Has anyone had a chance to give the rules a go yet? Come on people,
> let's have some feedback. If I'm going to take this forward I'll need
> all the help I can get.
>    John.
>

#94 From: "john467460" <formbyfan@...>
Date: Wed Nov 28, 2007 6:27 pm
Subject: Is there anybody there?
john467460
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Hi,
  Has anyone had a chance to give the rules a go yet? Come on people,
let's have some feedback. If I'm going to take this forward I'll need
all the help I can get.
    John.

#92 From: "David" <dialpforpulp@...>
Date: Sat Oct 20, 2007 8:23 am
Subject: Dial P For Pulp Show 2 October 2007
ironmammoth
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Dial P For Pulp Show 2 October 2007

First off I now have a voice mail line set up, so please let me know
what you think of the show, the number is 206-600-3121, and that is a
United States phone number.

=====

News

Ki-Gor: Jungle Lord from Wild Cat Books.

Robert E. Howard's Almuric

Fantastic Worlds

The Last of the Trunk

Solomon Kane movie, James Purefoy has been chosen to portray Kane.

=====

Reviews


Astounding Adventures! Magazine No.1

Moonstone's The Spider Chronicles.

Conan The Phenomenon Dark Horse

Now we have a special report by Deuce Richardson about this years
Howard Days, the gathering in Cross Plains, Texas, of Robert E. Howard
fans

Red Shadows Part2 by Robert E.Howard. This is the LibriVox recording
and is read by Paul Siegel. LibriVox is an online library of public
domain works that have been released as Public Domain audiobooks. Well
worth checking out at LibriVox.org.

=====

Lets Get Talking

Where does PULP finish and Noir begin?

Get Dial P For Pulp here:-
http://www.dialpforpulp.com

#91 From: "john467460" <formbyfan@...>
Date: Thu Sep 20, 2007 4:05 pm
Subject: Re: Pulp Friction Yahoo Group Update (i.e. I'm not dead).
john467460
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Hi David,
  Sorry, I meant to reply earlier. I seem to have found the cause of
the problem - Norton Security/Anti-virus. I should have thought of
this earlier, as everytime I've used Norton's products they've
buggered up my systems! This will be the last time I install their
sub-standard garbage on one of my PC's (AVG Anti-virus here I come).
I'm glad you like the site by the way.
John.




--- In frictionalheroes@..., "David" <rigante@...>
wrote:
>
> Hi John,
>
> Nice looking site!
>
> I have 2 PCs with Vista on and have had no problems with Yahoo
Groups.
> Admitted I am using Firefox not IE!
>
> I'm looking forward to further developments.
>
> regards
> David
> www.dialpforpulp.com
>
>
> --- In frictionalheroes@..., "john467460"
> <formbyfan@> wrote:
> >
> > I know it's been a long time since I posted anything on the Yahoo
> > Group, but life as they say, got in the way.
> > I've decided to take the plunge and create a website for the
game,
> > you'll find it at;
> >
> > http://www.freewebs.com/rubberronnie/
> >
> > The main reason for this is that my laptop recently went bang,
and so
> > I had to replace it. Unfortunately the new one had Microsoft
Vista,
> > and it doesn't seem to like Yahoo Groups, meaning it's rare I can
> > actually access the site. Also, it's easier to post game reports,
> > photo's, and documents to a website than it is to a Yahoo group.
I'll
> > be leaving the Yahoo group in place, but the vast majority of
> > activity in future will take place on the website. This will also
> > open up the game to those gamers who don't like Yahoo Groups.
> >
> > I'm currently knocking up a report of a game played a couple of
weeks
> > ago, which will be posted to the website soon. All future game
> > reports will be placed there, rather than on the Yahoo group, but
any
> > updates to the rules, new information, etc., will be posted on
both.
> >
> > Thanks,
> >  John.
> >
>

#90 From: "David" <rigante@...>
Date: Wed Sep 19, 2007 10:11 pm
Subject: Dial P For Pulp - Podcast Launched
ironmammoth
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Dial P For Pulp is a podcast for anyone interested in any aspect of
the pulps.

Show No.1 features a book review (Hardboiled Cthulhu), an interview
with illustrator Tom Roberts about his work on Doc Savage: The Lost
Radio Scripts of Lester Dent and also a reading of the first part of
Red Shadows a Solomon Kane story by Robert E. Howard.

The first show is available for download at:-

http://www.dialpforpulp.com

or you can subscribe to the RSS feed at:-

http://dpfp.libsyn.com/rss/podcasts

Please give it a listen and let me know what you think!

Thanks
David Drage
dialpforpulp@...

#89 From: "David" <rigante@...>
Date: Tue Sep 11, 2007 5:56 pm
Subject: Re: Pulp Friction Yahoo Group Update (i.e. I'm not dead).
ironmammoth
Offline Offline
Send Email Send Email
 
Hi John,

Nice looking site!

I have 2 PCs with Vista on and have had no problems with Yahoo Groups.
Admitted I am using Firefox not IE!

I'm looking forward to further developments.

regards
David
www.dialpforpulp.com


--- In frictionalheroes@..., "john467460"
<formbyfan@...> wrote:
>
> I know it's been a long time since I posted anything on the Yahoo
> Group, but life as they say, got in the way.
> I've decided to take the plunge and create a website for the game,
> you'll find it at;
>
> http://www.freewebs.com/rubberronnie/
>
> The main reason for this is that my laptop recently went bang, and so
> I had to replace it. Unfortunately the new one had Microsoft Vista,
> and it doesn't seem to like Yahoo Groups, meaning it's rare I can
> actually access the site. Also, it's easier to post game reports,
> photo's, and documents to a website than it is to a Yahoo group. I'll
> be leaving the Yahoo group in place, but the vast majority of
> activity in future will take place on the website. This will also
> open up the game to those gamers who don't like Yahoo Groups.
>
> I'm currently knocking up a report of a game played a couple of weeks
> ago, which will be posted to the website soon. All future game
> reports will be placed there, rather than on the Yahoo group, but any
> updates to the rules, new information, etc., will be posted on both.
>
> Thanks,
>  John.
>

#88 From: "john467460" <formbyfan@...>
Date: Mon Sep 10, 2007 3:53 pm
Subject: Pulp Friction Yahoo Group Update (i.e. I'm not dead).
john467460
Offline Offline
Send Email Send Email
 
I know it's been a long time since I posted anything on the Yahoo
Group, but life as they say, got in the way.
I've decided to take the plunge and create a website for the game,
you'll find it at;

http://www.freewebs.com/rubberronnie/

The main reason for this is that my laptop recently went bang, and so
I had to replace it. Unfortunately the new one had Microsoft Vista,
and it doesn't seem to like Yahoo Groups, meaning it's rare I can
actually access the site. Also, it's easier to post game reports,
photo's, and documents to a website than it is to a Yahoo group. I'll
be leaving the Yahoo group in place, but the vast majority of
activity in future will take place on the website. This will also
open up the game to those gamers who don't like Yahoo Groups.

I'm currently knocking up a report of a game played a couple of weeks
ago, which will be posted to the website soon. All future game
reports will be placed there, rather than on the Yahoo group, but any
updates to the rules, new information, etc., will be posted on both.

Thanks,
  John.

#84 From: "Mike" <quidveritas@...>
Date: Thu Jul 19, 2007 10:18 pm
Subject: Spammers
quidveritas
Offline Offline
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Hey John,

You should get rid of the last two posters and their messages.  I know
a little traffic might seem better than no traffic but . . .

mjc

#81 From: "john467460" <formbyfan@...>
Date: Sun May 20, 2007 11:29 am
Subject: Re: Been Gaming?
john467460
Offline Offline
Send Email Send Email
 
'Fraid so Mike - Work commitments and all that (I've not even had a
chance to try out your game yet). Summer's almost here so hopefully
I'll get some gaming done in the evenings, and be able to knock up
some reports (it's something I've wanted to do for a while).


--- In frictionalheroes@..., "Mike" <quidveritas@...>
wrote:
>
> Hey John,
>
> Been quite a while with no nuthin.
>
> Surely those nicely painted figures have not been idle.  How about
> posting an after action report now and again?
>
> mjc
>

#80 From: "Mike" <quidveritas@...>
Date: Sun May 20, 2007 6:39 am
Subject: Been Gaming?
quidveritas
Offline Offline
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Hey John,

Been quite a while with no nuthin.

Surely those nicely painted figures have not been idle.  How about
posting an after action report now and again?

mjc

#79 From: "john467460" <formbyfan@...>
Date: Mon Apr 16, 2007 7:02 pm
Subject: Gamecards
john467460
Offline Offline
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Hi Everyone,
  Just to let you all know that three new files have been added to
the files section. They are game cards for each gang, with a card
for each different model type in the gangs. This means that once
printed you no longer need to write a roster whenever you play the
game, which should speed up things for you. The observant among you
will have noticed that there are no points values on the cards, this
is for two reasons;

1) Once you've picked your force you no longer need the points
values, and so I felt there was no need to include them on the cards.
2) As I've said in a previous post, I intend doing away with the
points system, once that's implemented then these cards can still be
used.

The pdf entitled "Trial Card" doesn't need to be downloaded, it just
shows what the cards originally looked like (quite pretty if I say
so myself). Unfortunately the files were too big to be accepted by
Yahoo, so I changed them to the simplified version. I'm considering
posting the nicer versions but cutting them up into four files, if
people want me too.

John.

#78 From: frictionalheroes@...
Date: Mon Apr 16, 2007 12:53 pm
Subject: New file uploaded to frictionalheroes
frictionalheroes@...
Send Email Send Email
 
Hello,

This email message is a notification to let you know that
a file has been uploaded to the Files area of the frictionalheroes
group.

   File        : /Playtest Rules/Trial Card.pdf
   Uploaded by : john467460 <formbyfan@...>
   Description :

You can access this file at the URL:
http://uk.groups.yahoo.com/group/frictionalheroes/files/Playtest%20Rules/Trial%2\
0Card.pdf

To learn more about file sharing for your group, please visit:
http://help.yahoo.com/help/uk/groups/files

Regards,

john467460 <formbyfan@...>

#77 From: "Mike" <quidveritas@...>
Date: Fri Apr 13, 2007 3:44 am
Subject: Watch Your Six
quidveritas
Offline Offline
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John, if you still want a copy of my playtest rules, I need your
private e-mail address.  Files are extensive and are not being
distributed to general public.

Please send me an email with request.

mjc

#76 From: "Mike" <quidveritas@...>
Date: Fri Apr 6, 2007 6:53 pm
Subject: Re: I'm thinking of abandoning the points cost system.... -- handicapping (long)
quidveritas
Offline Offline
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--- In frictionalheroes@..., "john467460"
<formbyfan@...> wrote:
>
> 'Handicapping' sounds like a good idea. I know the handicapping
> alters the size of the force, but how do you determine the size of
> the original force, pre-alteration?
>
>

Our handicapping scheme was developed in the context of a WWII
campaign.  Units are "task force units"  these frequently are three
armor units or 4 units of infantry / artillery / support weapons etc.
  We all agreed that "points" were never going to even things out.  You
might have 6 tanks a side but German Tanks are different than Russian
Tanks, etc.  So any points system would carry an inherent bias and how
do you even up things like rate of fire or mobility when compared to
size of gun or armor.  Cannot be done.  Further, points merely make
you play to the strengths favored by the points system.

We felt that the talent of an individual when running a given army
would be reflected in his won / loss ratio.  We further decided that
over time a guy might improve his game play and might not need the
same kind of advantage that might be in order early on.

Our rules favor the defender greatly.  So we play games with a 6:3
attacker / defender ratio.  Initially we manipulated forces to create
a leveling of the playing field.  7:3 or 6:4.  This was not that
successful because there were many things that allowed you to overcome
numbers alone (just making more targets).

Then we started denying someone with an advantage certain weapons
classes (no extra heavy guns).  This was very effective but also
somewhat profound in the swings it created.

Finally we started looking at relatively minor thinks like "wild
cards" that allowed a weaker player to move out of turn once in a
while or kept a stronger player from moving or shooting consistently
(missing a turn now and again).  This really worked well and we were
surprised by how simple this was to implement.

Now we use a combination of all three -- or rather there are residuals
of all three in our current system.  You see, -4 is as low as anyone
got and +3 is as high as anyone has climbed -- so the system at its
extremes has never been tested.

In essence, if you load up on Tiger Tanks and win a few, your
opponents get tougher and your own army starts missing a beat here and
there.  Indeed at +2 you don't get to use your Tiger Tanks.  This
creates some sanity in unit choice.  Most guys now buy stuff that is
"standard" for the most part because you can use it at any handicap.
If you buy the hot stuff, you may have to substitute something less
lethal in future games.  This doesn't mean you cannot throw in those
Tigers now and again it just means you won't be using them as a steady
diet.

The games are close and exciting -- really that's all you ever want
most of the time -- at least in my neck of the woods.

mjc

#75 From: "john467460" <formbyfan@...>
Date: Fri Apr 6, 2007 7:48 am
Subject: Re: Happy Easter
john467460
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Hi John,
  Thankyou, and all the best to you too. Unfortunately, I'm working for
the next few days (no rest for the wicked).
Cheers,
  John.


--- In frictionalheroes@..., "John Epperson"
<asiansolo@...> wrote:
>
>  This Sunday is Easter and from my family to yours, a Happy Easter.
>                                 John & Dionicia Epperson
>

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