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The Beinirham Colony Expeditionary Force, 1st Company   Message List  
Reply | Forward Message #326 of 376 |
Re: The Beinirham Colony Expeditionary Force, 1st Company

I was trying to figure out how my unit could join a Campaign,
organized by the Imperial Guard message boards, when it is on the
other side of the galaxy from my current objectives. I thought I was
going to have to blame Tzeentch for yet another warp accident.

A suggestion, sparked by my wondering if nukes would be allowed, has
actually helped me determine what shall become of my unit once the
Beinirham Mining Colony is secure.

No one ever said I had to do my fluff in chronological order. So this
Campaign could easily take place after the BMC is at least running.
Even though I have not gotten to that point with actual battles. The
colony would have become a trading center under the PTC, selling/
trading it's product, uranium, to the Imperium and it's planets, other
empires within the empire, etc. for equipment, goods, and money and
stuff like that.

The Expeditionary Force would then become the planets PDF force or
become a regular unit in the Praetorian Guard. Of course also being in
the PTC they would be involved with, taking a cut from, and know a bit
about the Uranium trade, and the uses of their product. Upon learning
its fuel and weapons potential they would quickly become their own
customers and have a few pieces of the finished product. Eventually,
the unit will become 'masters' of the nuke, or relatively for 40k,
similar but on a lesser scale to them being masters of jungle warfare.

One of their customers/ a user of tech like theirs is in trouble, with
several conflicts with many factions on their planet, possibly having
technical problems, had lost/ about to loose their nukes enemy
hands... anything I come up with. Not only will the Deathwolders be
attempting to keep/ gain their business, but they will be one of the
few units that have 'experience' with such technology, thus meriting a
trip to the other side of the galaxy.



--- In praetorian-IG@..., "ben.pilloud"
<ben.pilloud@...> wrote:
>
> Hello, I'm Captian Belesarius, commanding officer of The Beinirham
> Colony Expeditionary Force, 1st Company. The 'Company' originated from
> Catachan. (It is actually only about platoon strength plus some
Setinals).
>
> My 'Company' is comprised of just 38 soldiers (536 or 629 points if
> the Fast Attack squad is used as regulars. Plus points for grenades
> and booby traps if I use them). Divided into a Command Squad; A
> platoon with two 5 man squads; another platoon with a two team fire
> support and two squads, one of which has a missile launcher and the
> two 'locals'; An I/R Platoon (Catachan Patrol): and a squadron of two
> Setinals.
>
> The only non Catachan, including the two 'locals' who are possibly the
> closest thing the planet had to a PDF, is the Commissar.
>
> (Other than those RPed) The Company has only been in one 'Battle'. It
> was actually more of a mostly friendly war game between my Company
> (minus five men, the commissar, and two officers. Myself being only a
> lieutenant of a platoon, but also serving as Acting Company Captain),
> and a Squad of Space Marines with an armored train (Also mine and
> played by my self, but fairly, the battle being to 'decide' the
> outcome for the main character of a 4 pg story I wrote which had a
> sort of poor conclusion in my mind, although it was the intro and 40k
> terms that made me loose points, and now both are inaccurate). The
> goal was for my company to stop the Space Marines from taking their
> prisoner (The sample Space Marine I painted when I first bought my
> starter set two years ago) through the exit point on the other end of
> the board. On the third turn a missile finally Took out the
> locomotive, before or just when the train was entirely on the board.
> Leading from the front, and my shots not penetrating the Armour of the
> Astrates I was aiming at I tried to get closer, and assault. But
> didn't make it to the ladder on the tender, the train being wood
> powered, cheap on jungle worlds.I learned that pretty much standing
> directly under someone with a missile launcher pointed at you is not a
> good Idea. T- Shirts and some leaves don't really make a difference
> against krak missiles. But we won, in a victorious slaughter. Thanks
> to the disabling of all 4 high point cars on the train, killing all
> our opponents, meeting the objective, and with one unit still alive in
> the highest fatality unit. Having the advantage of infiltrate, Victory
> was obtained by Jungle fighters alone. The setinals receiving mostly
> low roles an having to start in the deployment zone, on the opposite
> corner of the map, only made it about half way across the map.
>
> The company is finely going to get an assured chance for action,
> having been skunked the last three excursions. (Three trips to my to
> my local GW Hobby center turned into nothing more then painting with
> free paint due to lack of players in my points range, and one case of
> exclusion.) After Months of constantly taunting, provoking,
> challenging, seeking progress reports from, and even persuading a
> small group of tau (305-308 points or so), they finally seem to be
> gearing for war, and now instead of us halving to initiate
> communication/ remind them of the subject, they have started
> initiating the conversation themselves.
> 5 men from my weapons teams have just been issued their new lasguns
> (Unpainted still), Also the emperor's war paints are still needed for
> Myself, the officers, and even 'Mr.Whippys' (The Commissar,
> his name due to the, still to be painted, red 'whippy stick' held
> behind his back. Ironically NOT considered a weapon in the rule book,
> although at my local GW center the ones in the starter set ARE. His
> Chimera if I get one will become the Mr. Whippy's Van).
>
> I'll let out know How that turns out. They like to mention their
> broadside a lot, but then we remind them that without their precious
> markerlights, they wouldn't be able to hit the side of a starship, if
> they were INSIDE it.
>





Wed Dec 17, 2008 5:11 am

ben.pilloud
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Message #326 of 376 |
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Hello, I'm Captian Belesarius, commanding officer of The Beinirham Colony Expeditionary Force, 1st Company. The 'Company' originated from Catachan. (It is...
ben.pilloud
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Aug 19, 2008
4:57 am

I was trying to figure out how my unit could join a Campaign, organized by the Imperial Guard message boards, when it is on the other side of the galaxy from...
ben.pilloud
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Dec 17, 2008
5:11 am

Sounds ok, but bear in mind that radiation isn't just provided by Uranium in the 41st millenium. You can make up something way more interesting, with way more...
Rory Lowings
angloirishne...
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Dec 17, 2008
6:52 pm

No nukes? NO uranium? But I likea the uranium! This is going to throw off my entire universe. From playing nuke zone I learned laserbeam satellites are useful,...
ben.pilloud
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Dec 18, 2008
3:50 am

Oh, I'm sure that Praetorians would be cool with power generation. However, it doesn't matter how powerful thermonuclear weapons are, they are still obsolete....
Rory Lowings
angloirishne...
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Dec 18, 2008
6:27 pm

Would you happen to have any contact info for this PTC mining committee? Address to send a data slate, subspace beacon #, vox frequency? I need to get this...
ben.pilloud
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Dec 20, 2008
9:07 pm
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