Group Information- Members: 25
- Category: Wargaming
- Founded: May 13, 2007
- Language: English
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The Die is Cast Ancient Rules
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Re: Shooting Random Factor
Of course skill and fatigue/lack of ammunition are already covered in the rules. Likewise only being able to shoot for part of a move. If one wanted to allow
Posted - Thu Jul 16, 2009 11:20 am
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zedeyejoe
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Shooting Random Factor
Shooting random factor would simulate poor skill, tiredness, hunger, poor quality arrows etc. all of which could effect accuracy of shooting. Would also add a
Posted - Sun Jun 7, 2009 7:33 pm
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edwardmckie
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Re: Shooting Random Factor
The idea is that in shooting there are lots of missiles being fired, so that statistically results should be about average. Any reason for adding a chance
Posted - Tue Jun 2, 2009 10:43 am
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zedeyejoe
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Shooting Random Factor
Rules work very well and give a very enjoyable game however feel you could make them more fun if you added a chance factor to shooting similar to melees
Posted - Mon May 18, 2009 11:57 pm
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edwardmckie
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Posted - Sat Mar 7, 2009 2:48 am
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p46302775
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