Just uploaded the Latest Rules, Data Sheet and Sequence Deck.
Playtesting tomorrow.
Cheers
Ian
--- In the_kirklees_crusaders@..., "Ian F White" <iwhite@...>
wrote:
>
> I have added the version 9 rules into the files section and here are a few
notes for the upcoming Version 9.5.27 which I am still working on.
>
> I dug out my "Wooden Ships & Iron Men" rules to see how I could
improve/complicate/"historicalize" it even further...
>
> Expanded the Ship sizes to include "Tiny" Ships. Included historical
equivalents (1st, 2nd, & 3rd Rate SOL and 4th & 5th Rate Frigates).
>
> Amended and added a couple of broadside fire mods…
>
> "RAKE": Is now a DOWN 1 due to being a much smaller target. However, any
damage caused is DOUBLED.! A Stern Rake always causes at least 1 damage if
within 4" range.
>
> "WINDWARD BROADSIDE": Being down wind of a Target gives you UP 1 to hit due to
angle of ship as wind tilts it over. However, the stronger the wind, the higher
the trajectory arc will be. So Ships closer than Wind Strength +1 in Inches may
not be targeted, unless in contact. Conversely, the maximum a ship can fire
LEEWARD is reduced by Wind Strength. Adds tactical flavour with controlled
complexity.
>
> "AT ANCHOR": A Ship can lower its anchors within 12" of a coast or island and
gain an UP2 for a steady fire-platform,
>
> I have also sharpened up a few mechanics and will probably include some
examples of play.
> It's a never-ending work-in-progress and things will keep appearing as I read
more about the methodologies and tactics of the period.
>
> Cheers
> Ian
>