Ferret - I'd concur with most, if not all, of the comments from David.
In LRPG point scoring is abit of a redundant concept - what we are after is
a combat simulation system that works at night and full sun, looks and
sounds plausible, is "fair" in terms of IR footprint, flash visibility and
sound loudness and permits people to be "hit" whilst "unarmed".
We also use a variety of sizes - from small and pistol like to larger and
assault rifle like. People have even built vulcan cannon style kit (a la
Predater). This depends on the game.
A major UK event occurs this weekend - DropZone. We have 4 themed games
around the "Aliens/Outland/High Frontier" style universe with groups of
marines and security operatives and also scientists, government bureacrats
and other groups all within the same game. It's live role play not a team
point scoring games. Groups of non-player characters and inter-group
interaction provide the entertainment! There are also other games on - one
is around finding the hidden loot from a bank heist - all IR "weapons" have
to be concealable as the "police" team will be alert for overt kit!
It would also be good to get "monsters" with more hits than the standrad 6
used in WoW - which is the system we use. We're also non-profit - it's a
hobby although Dave Bodger, Phil Higgins, Simon Russell and Rob Morton all
produce equipment for sale - but on a hobby scale generally.
ATB
Graham
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