Hi David,
>Are you planning on running the games as Live Action Role Playing
>games or pure fighting and Lazer Tag combat?
So far we have only been doing the martial arts side of it, because that's our
main background. I played in a LARP game once here in NZ but I have lost contact
with the guys who were organising them.
>If you are going to run it as a LARP, are you going to use
>Equilibrium as your background or come up with your own background?
I think it would work either way. I'm not qualified to run a LARP game myself
but I reckon a game based on Equilibrium would be awesome! Some of the other
guys on the Gun Sau forum are thinking or ways to do the whole Gun Fu/John
Woo/Matrix style of combat as a game/sport.
>I would think that if someone had a gun kicked out of their hand in >a
>Gun Sau game it could break.
Gun Sau disarms generally involve leverage grips that remove the gun from the
other player's hand without dropping either weapon. Honestly I doubt that
someone would be able to kick a gun out of someone else's had during a Gun Sau
match, but stranger things have happened I guess. Anyway although you can disarm
in Gun Sau it isn't required.
>My only question, apart from those above is what do you do about >the
>martial arts side of the game? Will you only allow martial artists >to
>play or are you developing a game for LARP players (read unskilled
>people) to join in with?
We haven't really thought about using Gun Sau in LARPing per se but it would be
fun if we could figure it all out. One thing I should mention is that Gun Sau
is a pretty skilled style (I have 10 years martial arts training with my dad who
is a MA instructor) so if you were going to use it in a LARP it would probably
work best if the players had quite a lot of training in the style. Players with
a MA background would probably be able to pick it up faster.
>"Every body was GunFu fighting! Hah!"
Doo-doo-doo doo-doo doo doo!
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