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  • Neil Parker
    Jan 15, 2008
      Hi - i'll double check when i get home, but from memory the rules are as

      Tile selection - any, but not two of the same colour consecutively
      including the browns.

      combat odds - compare attacker STR with defender STR choose appropriate
      column, if more than one column applies the strongest force chooses
      which to use (ie the most favourable) but only if qualifies eg if you
      qualify for both +2 and 2:1 you pick 2:1, if you have better than 2:1,
      but less than 3:1, you have to choose 2:1 - i did look this one up on
      Sunday night.

      As far as i remember you can qualify for a battle's victory points if
      you are the main attacker or defender and you win. If the battle is not
      contested - or not correctly contested - by one side, the other side
      will win. If it must be contested to get the points, it would be
      tempting to ignore defended battles to some extent to deny victory
      points. Personally i think it works as Athens and Sparta in particular -
      being the strongest militarily - have the burden of defending more
      battles, it is right that this should be rewarded. The other cities have
      their advantages too though - eg more choice in where to send their

      Overall, i think Perikles is a cracking good game which balances
      simplicity with depth - i love the nomination/voting phase. I do take on
      board Josep's points, but i think being too aggressive could backfire -
      you need to have a fair balance of points - i the last game i played i
      scored a lot of points via statues (got three cities on one turn), but
      scored too few points via battles allowing Bob to win with a more
      balanced portfolio.
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