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480Re: Leagues and record-keeping

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  • Neil Parker
    Mar 6, 2008
      i have no objection to a league, cant say i'll pay much attention to it
      in or out of game accept for fun.

      Gary Gygax may have lost a saving throw but he'll no doubt get to roll
      up another character.



      --- In lbgc@..., "Founder." <bobroscow@...> wrote:
      >
      > I've had second thoughts about "publishing" the outcomes of past
      > Werewolf games.
      >
      > It was never going to be a league; it was just going to be a list of
      > roles and winners/losers each game, so that we could see and banter
      > about who was currently on a roll, and going for three-winning-sides-
      > in-a-row or so.
      >
      > But I guess their reward would be ... to be an ace candidate for
      > first lynch in the next game! The nominator is choosing randomly
      > (outside of the 1-2 he knows are on his side), so it would be
      > tempting to say: "I have nothing to go on, but he's won his share, so
      > let's choose him to string up!". I realise he could still end up on
      > the winning side, but it means he tends to be punished for doing well
      > in the last two games.
      >
      > I realise that he could still "win", even dead, but he's been pushed
      > out of playing beyond Day1?
      >
      > So I won't name the two players who are currently on a roll, winning
      > side the last two times ...
      >
      > This meta-handicap ("stop HIM, cos he's topping the league") applies
      > to any of our leagues, ofc, (as AndrewM once pointed out) but maybe
      > too much so in WW,where the first nominations are random and the
      > player on the receiving end could do nothing about it ...
      >
      > On the other hand, it might stop poor StuartF from always being odds-
      > on to be nominated for the rope on Day 1, for speaking up and playing
      > the game!
      >
      > Any views on whether it adds to or harms the playing of WW?
      >
      > So I'll limit myself to saying which side won, and name-checking only
      > the Wolves:
      >
      > 20 Jan 08, 12 players, AllanM as Mod, Wolves won.
      > MikaelS and NickyR won as wolves.
      >
      > 10 Feb 08, 11 players, BobR as Mod, Wolves won.
      > AndrewM, AllanM and JosepP won as wolves.
      >
      > 17 Feb 08, 10 players, BobR as Mod, Village won.
      > GeorgeY and JamesR lost as wolves.
      >
      > 24 Feb 08, 11 players, BobR as Mod, Village won.
      > StuartF, AndrewM and AttilaW lost as wolves.
      >
      > 2-2.
      >
      > Bob
      >
      >
      >
      >
      >
      >
      >
      >
      >
      >
      >
      > --- In lbgc@..., "Founder." bobroscow@ wrote:
      > >
      > > No, not always a league with averages and positions; sometimes just
      > a
      > > record of what happened each time.
      > >
      > > I'm now of the view that these leagues, fun-leagues, and record-
      > > keepings are a Good Thing. They are not serious. But they add a
      > > dimension to the gaming, add to the banter, add to the
      > > cohesiveness ... and give something for the site to do ... which
      > also
      > > adds cohesion, in theory.
      > >
      > > I've always resisted a table of winners/scores across all games we
      > > play, a sort of overall league. I still resist that, it won't
      > happen.
      > >
      > > But leagues or records across particular games seem good. And the
      > > MORE games we bother to league or record, the MORE proudly-happy
      > > people we have, assuming that the highers and lowers vary from game
      > > to game ... More leagues and record-keeping mean more people happy
      > > that their successes were noticed and recorded, for that slight
      > extra
      > > push of pride amongst fellows. No need to reply that it really
      > > doesn't matter to you; you'd be fooling yourself; you play with
      > it
      > > not mattering, but you DO get a further buzz if you then see
      > yourself
      > > appearing as numero uno somewhere ... Unless you are the
      > > administrator, in which case the buzz comes from your league
      > hanging
      > > on your every word, not from topping the league...
      > >
      > > The GOOD thing about SEVERAL slow leagues or record-keeping is that
      > > several players each top something, or are high on something ...
      > even
      > > if it is by chance on a game of much chance!
      > >
      > > So, this leaning towards leagues on LOTS of games is NOT to make
      > LBGC
      > > more competitive; it is to give acknowledgement and appreciation,
      > > extra happiness, to those who do well in a game or two, OK?
      > Somebody
      > > gets more breast-swelling, lots of people are current champions or
      > > contenders, on one or other game, ... and it gives more for our
      > SITE
      > > to do.
      > >
      > > So I'll post on Werewolf record-keeping next ...
      > >
      > > Bob
      > >
      >
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